- GGPO (rollback netcode) SDK now Open Source under MIT License https://github.com/pond3r/ggpo 9 comments linux_gaming
- GGPO (rollback netcode) SDK now Open Source under MIT License https://github.com/pond3r/ggpo 16 comments gamedev
Linking pages
- Explaining how fighting games use delay-based and rollback netcode - Ars Technica https://arstechnica.com/gaming/2019/10/explaining-how-fighting-games-use-delay-based-and-rollback-netcode/ 118 comments
- GitHub - ThusSpokeNomad/GameNetworkingResources: A Curated List of Game Network Programming Resources https://github.com/MFatihMAR/Awesome-Game-Networking 23 comments
- Netcode [p5]: Fightin' Words https://ki.infil.net/w02-netcode-p5.html 19 comments
- GitHub - nykwil/UnityGGPO: A DLL that lets you access the ggpo library easily from Unity, and an example project using it. https://github.com/nykwil/UnityGGPO 1 comment
- Proton Reviews: Them's Fightin' Herds - Boiling Steam https://boilingsteam.com/proton-reviews-thems-fightin-herds/ 0 comments
- GitHub - ThusSpokeNomad/GameNetworkingResources: A Curated List of Game Network Programming Resources https://github.com/MFatihMAR/Game-Networking-Resources 0 comments
- From Rollback with Love - IKEMEN Go - SuperCombo https://supercombo.gg/2023/02/02/from-rollback-with-love-ikemen-go/ 0 comments
- GitHub - ThusSpokeNomad/GameNetworkingResources: A Curated List of Game Network Programming Resources https://github.com/ThusSpokeNomad/GameNetworkingResources 0 comments
Linked pages
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