Hacker News
- Pixar's Universal Scene Description Open Sourced https://github.com/pixaranimationstudios/usd 16 comments programming
Linking pages
- GitHub - mikeroyal/Apple-Silicon-Guide: Apple Silicon Guide. Learn all about the A16 Bionic, M1, M1 Pro, M1 Max, M1 Ultra, and M2 chips. Along with all the Devices, Operating Systems, Tools, and Software that Apple Silicon powers. https://github.com/mikeroyal/Apple-Silicon-Guide#getting-started-with-apple-silicon 59 comments
- Rendering Moana with Swift – gonsoloblog https://gonsoloblog.wordpress.com/2021/01/14/rendering-moana-with-swift/ 55 comments
- GitHub - mikeroyal/Windows-11-Guide: Windows 10/11 Guide. Including Windows Security tools, Encryption, Graphics, Gaming, Virtualization, Windows Subsystem for Linux (WSL 2), Software Apps, and Resources. https://github.com/mikeroyal/Windows-11-Guide 24 comments
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- GitHub - carrot-ar/carrot: 🥕 Build multi-device AR applications https://github.com/carrot-ar/carrot 1 comment
- How We Built Size.link — Development https://engineering.shopify.com/blogs/engineering/how-we-built-size-link 0 comments
- First steps with Universal Scene Description — Developer Blog https://code.blender.org/2019/07/first-steps-with-universal-scene-description/ 0 comments
- State of the Metaverse 2021. Welcome to the metaverse. In this… | by Eric Elliott | The Challenge | Medium https://medium.com/the-challenge/state-of-the-metaverse-2021-9f032fed655b 0 comments
- Libre Arts - Weekly recap â 29 January 2023 https://librearts.org/2023/01/week-recap-29-jan-2023/ 0 comments
Linked pages
- Welcome to Python.org https://python.org 624 comments
- Boost C++ Libraries http://www.boost.org/ 45 comments
- GitHub - oneapi-src/oneTBB: oneAPI Threading Building Blocks (oneTBB) http://www.threadingbuildingblocks.org/ 18 comments
- OpenColorIO http://opencolorio.org/ 2 comments
- Ptex https://ptex.us/ 0 comments
- GitHub - PixarAnimationStudios/OpenSubdiv: An Open-Source subdivision surface library. https://github.com/PixarAnimationStudios/OpenSubdiv#readme 0 comments
- GitHub - AcademySoftwareFoundation/OpenShadingLanguage: Advanced shading language for production GI renderers https://github.com/imageworks/OpenShadingLanguage#where-osl-has-been-used 0 comments
- Introduction to USD https://openusd.org/docs/index.html 0 comments
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