Linking pages
- GitHub - quou/openmv: An open source metroidvania engine. https://github.com/veridisquot/openmv 14 comments
- GitHub - redox-os/rusttype at 205def21e370e35e2b860eb6f086fda749e57df8 https://github.com/dylanede/rusttype/tree/205def21e370e35e2b860eb6f086fda749e57df8 12 comments
- Flap Hero Code Review https://preshing.com/20201210/flap-hero-code-review/ 5 comments
- GitHub - hypernewbie/VEFontCache: Single-header minimalistic pragmatic GPU font rendering library. https://github.com/hypernewbie/VEFontCache 1 comment
- GitHub - Dragons-Lake/REI: REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed on custom or proprietary engines. Functions as a cross-platform API as well as a helper library for platform-specific API. https://github.com/Dragons-Lake/REI 1 comment
- GitHub - tgfrerer/island: 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++. https://github.com/tgfrerer/island 0 comments
- UI, Part 6: Rendering - by Ryan Fleury https://ryanfleury.substack.com/p/ui-part-6-rendering 0 comments
- Font Rendering is Getting Interesting · Aras' website http://aras-p.info/blog/2017/02/15/Font-Rendering-is-Getting-Interesting/ 0 comments
- GitHub - rgerganov/ggtag: programmable e-paper tag with RFID https://github.com/rgerganov/ggtag 0 comments
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