Linking pages
- RESTful DOOM http://1amstudios.com/2017/08/01/restful-doom/ 109 comments
- Can Doom Run It? An Adding Machine in Doom | Danny's Blog https://blog.otterstack.com/posts/202212-doom-calculator/ 68 comments
- Interesting Codebases. I love studying codebases, and when I… | by Mark Papadakis | Medium https://medium.com/@markpapadakis/interesting-codebases-159fec5a8cc 45 comments
- id Tech - Series of Game Engines written in C/C++ - MYCPLUS - C and C++ Programming Resources https://www.mycplus.com/featured-articles/id-tech-game-engines/ 44 comments
- Porting Doom to A/UX. Ever since Doom was made open source… | by Cariad Keigher | Medium https://katelibc.medium.com/porting-doom-to-a-ux-8cecab02b531 40 comments
- GitHub - bobeff/open-source-games: A list of open source games. https://github.com/bobeff/open-source-games 33 comments
- Guillaume Chereau Blog - Comparison of Doom 1, Quake, and Doom 3 entity references system http://blog.noctua-software.com/entity-references.html 18 comments
- GitHub - ellisonleao/magictools: A list of Game Development resources to make magic happen. https://github.com/ellisonleao/magictools 15 comments
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- GitHub - secureworks/chaosbernie: Azure as an external process source for psDoom-ng https://github.com/secureworks/chaosbernie 10 comments
- Porting Doom to Helios https://drewdevault.com/2022/07/01/Porting-DOOM-to-Helios.html 3 comments
- GitHub - ggerganov/tweet2doom: Tweet to play Doom https://github.com/ggerganov/tweet2doom 3 comments
- doomemacs/faq.org at master · doomemacs/doomemacs · GitHub https://github.com/hlissner/doom-emacs/blob/master/docs/faq.org#how-do-i-change-the-fonts 1 comment
- GitHub - nikitavoloboev/github-stars: Curated list of my GitHub stars https://github.com/nikitavoloboev/github-stars 0 comments
- A quick comparison of the size of various Doom codebases | by Alistair Roche | Medium https://medium.com/@atroche/a-quick-comparison-of-the-size-of-various-doom-codebases-6ac91ce49a1d 0 comments
- GitHub - IMTorgRsrchProjData/HistoricalProjects: A managed list of historically important software repositories https://github.com/IMTorgRsrchProjData/HistoricalProjects 0 comments
- GitHub - balintkissdev/awesome-dos: Curated list of references for development of DOS applications. https://github.com/balintkissdev/awesome-dos 0 comments
- The many faces of DOOM's afterlife | Eurogamer.net http://www.eurogamer.net/articles/2017-02-01-the-many-faces-of-dooms-afterlife 0 comments
- The Evolution of Trust in Game Development: From ZX Spectrum to today – Ramatak Inc. https://ramatak.com/2023/09/16/the-evolution-of-trust-in-game-development-from-zx-spectrum-to-today/ 0 comments
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