Hacker News
- EASTL: An Alternative C++ Standard Library https://github.com/electronicarts/EASTL 79 comments
- Electronic Arts Standard Template Library for C++ Open Sourced https://github.com/electronicarts/EASTL 57 comments
- EA's Standard Template Library Is Now Open Source https://github.com/electronicarts/EASTL 2 comments
- EASTL: An Alternative C++ Standard Library From Electronic Arts https://github.com/electronicarts/EASTL 122 comments programming
- Is there a resource for tips on high performance C++ for game engine development? https://github.com/electronicarts/EASTL 29 comments gamedev
- Electronic Arts Standard Template Library for C++ Open Sourced https://github.com/electronicarts/eastl 3 comments programming
- EA open sources EASTL https://github.com/electronicarts/eastl/ 218 comments programming
- EASTL released as open-source on Github https://github.com/electronicarts/eastl 65 comments cpp
Linking pages
- "Modern" C++ Lamentations · Aras' website https://aras-p.info/blog/2018/12/28/Modern-C-Lamentations/ 1081 comments
- GitHub - paulhodge/EASTL: Obsolete repo, please go to: https://github.com/electronicarts/EASTL http://github.com/paulhodge/eastl 65 comments
- GitHub - fffaraz/awesome-cpp: A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff. https://github.com/fffaraz/awesome-cpp 38 comments
- GitHub - vitoplantamura/BugChecker: SoftICE-like kernel debugger for Windows 11 https://github.com/vitoplantamura/BugChecker 29 comments
- Why Deepgram Built its Platform in Rust - Deepgram Blog ⚡️ https://blog.deepgram.com/why-deepgram-built-its-platform-in-rust/ 14 comments
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- Hashmaps Benchmarks - Overview https://martin.ankerl.com/2019/04/01/hashmap-benchmarks-01-overview/ 6 comments
- Need for More Speed: Profiling and Optimizing the pbrt Build https://pharr.org/matt/blog/2019/10/23/profiling-the-pbrt-build.html 5 comments
- GitHub - ConfettiFX/The-Forge: The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2 https://github.com/ConfettiFX/The-Forge 0 comments
- GitHub - embedded-boston/awesome-embedded-systems: A curated list of delightful Embedded Systems libraries, RTOSes, modules, references and more! https://github.com/embedded-boston/awesome-embedded-systems 0 comments
Linked pages
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