- Added Jolt Soft Bodies and an async asset loader on my engine https://github.com/deni2312/prisma-engine 0 comments graphicsprogramming
- Added Jolt Soft Bodies and an async asset loader on my engine https://github.com/deni2312/prisma-engine 3 comments opengl
Linked pages
- Learn OpenGL, extensive tutorial resource for learning Modern OpenGL https://learnopengl.com 1189 comments
- GitHub - ocornut/imgui: Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies https://github.com/ocornut/imgui 438 comments
- Free Icons, Clipart Illustrations, Photos, and Music https://icons8.com/ 34 comments
- Mixamo https://www.mixamo.com/#/ 25 comments
- OpenGL Step by Step - OpenGL Development https://ogldev.org 13 comments
- Creative Commons — Attribution-NonCommercial-ShareAlike 4.0 International — CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/ 4 comments
- GitHub - DaveH355/clustered-shading: An OpenGL tutorial on clustered shading. A technique for rendering thousands of dyanmic lights in games. https://github.com/DaveH355/clustered-shading 2 comments
- #DevLog[1] Added animations to the clustered renderer - YouTube https://www.youtube.com/watch?v=T0_1JGvYyl0 2 comments
- #DevLog[2] Added Cascaded Shadow Mapping - YouTube https://www.youtube.com/watch?v=PT4RTldmVqc 1 comment
Related searches:
Search whole site: site:github.com
Search title: GitHub - deni2312/prisma-engine: A modern OpenGL engine that follows AZDO techniques and implements clustered shading
See how to search.