- Blunder: A chess engine written in Go https://github.com/algerbrex/blunder 40 comments golang
- For those familiar with chess engines, how do you deal with edges cases where your engine runs out of time before finding a move to play? https://github.com/algerbrex/blunder 6 comments learnprogramming
Linked pages
- Downloads - The Go Programming Language http://golang.org/dl/ 332 comments
- Programming A Chess Engine in C Part 1 - Resources and Community - YouTube http://www.youtube.com/watch?v=bGAfaepBco4 193 comments
- Chessprogramming wiki https://www.chessprogramming.org/Main_Page 38 comments
- Scid vs. PC http://scidvspc.sourceforge.net/ 31 comments
- The MIT License | Open Source Initiative https://opensource.org/licenses/MIT 15 comments
- UCI protocol http://wbec-ridderkerk.nl/html/UCIProtocol.html 10 comments
- Chess Stack Exchange http://chess.stackexchange.com/ 9 comments
- CCRL Blitz - Index https://ccrl.chessdom.com/ccrl/404/ 0 comments
- Alpha–beta pruning - Wikipedia https://en.wikipedia.org/wiki/Alpha%E2%80%93beta_pruning 0 comments
- Null Move Pruning - Chessprogramming wiki https://www.chessprogramming.org/Null_Move_Pruning 0 comments
- Magic Bitboards - Chessprogramming wiki https://www.chessprogramming.org/Magic_Bitboards 0 comments
- Piece-Square Tables - Chessprogramming wiki https://www.chessprogramming.org/Piece-Square_Tables 0 comments
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