Linking pages
- Loading a Rust library as a Lua module in Neovim https://blog.kdheepak.com/loading-a-rust-library-as-a-lua-module-in-neovim.html 21 comments
- GitHub - nanotee/nvim-lua-guide: A guide to using Lua in Neovim https://github.com/nanotee/nvim-lua-guide 18 comments
- Hydro-SDK https://hydro-sdk.io/blog/mangling-dynamic-language-symbols 16 comments
- Get started modding Factorio in TypeScript | factorio-type-kit https://cdaringe.github.io/factorio-type-kit/posts/get-started 12 comments
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- GitHub - jose-elias-alvarez/typescript.nvim: A Lua plugin, written in TypeScript, to write TypeScript (Lua optional). https://github.com/jose-elias-alvarez/typescript.nvim 10 comments
- One Year of Hydro-SDK – Chris Gibb – Recovering structural typing enthusiast https://chgibb.github.io/one-year-of-hydro-sdk/ 0 comments
- GitHub - hengestone/lua-languages: Languages that compile to Lua https://github.com/hengestone/lua-languages 0 comments
Linked pages
- Visual Studio Code - Code Editing. Redefined https://code.visualstudio.com/ 356 comments
- WebStorm: The Smartest JavaScript IDE, by JetBrains http://www.jetbrains.com/webstorm/ 72 comments
- Find and fix problems in your JavaScript code - ESLint - Pluggable JavaScript Linter http://eslint.org/ 61 comments
- TypeScriptToLua https://typescripttolua.github.io/ 11 comments
- Prettier · Opinionated Code Formatter https://prettier.io 10 comments
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