- How do I reference and print a char in inline assembly https://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html 5 comments asm
Linking pages
- Translating Quake 3 into Rust :: Immunant, Inc https://immunant.com/blog/2020/01/quake3/ 440 comments
- C++ and Thoughts On Java, Go, and Rust https://eklitzke.org/c++-java-go-and-rust 100 comments
- Building a baseline JIT for Lua automatically | https://sillycross.github.io/2023/05/12/2023-05-12/ 79 comments
- Ridiculously fast feature flags - Backtrace Engineering https://engineering.backtrace.io/2021-12-19-bounded-dynamicism-with-cross-modifying-code/ 25 comments
- Preventing an optimising compiler from removing or reordering your code. https://theunixzoo.co.uk/blog/2021-10-14-preventing-optimisations.html 13 comments
- Off by Two https://nickdesaulniers.github.io/blog/2020/04/06/off-by-two/ 2 comments
- Guide To Using GCC Compatible Inline Assembly With Clang https://firexfly.com/clang-inline-assembly/ 1 comment
- Bounded dynamicism with cross-modifying code - Paul Khuong: some Lisp https://www.pvk.ca/Blog/2021/12/19/bounded-dynamicism-with-cross-modifying-code/ 1 comment
- Assemblers | MaskRay https://maskray.me/blog/2023-05-08-assemblers 1 comment
- GitHub - boost-ext/sb: C++20 Static/Const branch library https://github.com/boost-ext/sb 1 comment
- Trapflag-Tracing I:Observing the Execution of a Program from Within Itself http://ant6n.ca/2017-01-11-trapflag-tracing/ 0 comments
- Finding compiler bugs with C-Reduce - Nick Desaulniers https://nickdesaulniers.github.io/blog/2019/01/18/finding-compiler-bugs-with-c-reduce/ 0 comments
- Raw symbol names in inline assembly | MaskRay https://maskray.me/blog/2024-01-30-raw-symbol-names-in-inline-assembly 0 comments
- Copy and Micropatch: Writing Binary Patches in C with Clang preserve_none | Hey There Buddo! https://www.philipzucker.com/permutation_compile/ 0 comments
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