- Best Model for game with infinitely many possible moves https://en.wikipedia.org/wiki/Monte_Carlo_tree_search 12 comments compsci
Linking pages
- Go, Marvin Minsky, and the Chasm that AI Hasn’t Yet Crossed | by Gary Marcus | Backchannel | Medium https://medium.com/backchannel/has-deepmind-really-passed-go-adc85e256bec#.ibuuwmtqo 150 comments
- Miscellaneous · Gwern.net https://www.gwern.net/Notes#open-questions 103 comments
- New Go-playing trick defeats world-class Go AI—but loses to human amateurs | Ars Technica https://arstechnica.com/information-technology/2022/11/new-go-playing-trick-defeats-world-class-go-ai-but-loses-to-human-amateurs/ 75 comments
- Google's AI beats a professional Go player, an industry first | VentureBeat http://venturebeat.com/2016/01/27/googles-ai-beats-a-professional-go-player-an-industry-first/ 72 comments
- The Q* hypothesis: Tree-of-thoughts reasoning, process reward models, and supercharging synthetic data https://www.interconnects.ai/p/q-star 64 comments
- Open Questions · Gwern.net https://gwern.net/question 59 comments
- Why Tool AIs Want to Be Agent AIs · Gwern.net http://www.gwern.net/Tool%20AI 58 comments
- Chess.com Acquires Komodo; Launches New 'Monte Carlo' Version Similar To AlphaZero - Chess.com https://www.chess.com/news/view/chess-com-acquires-komodo-launches-new-monte-carlo-version-similar-to-alphazero 21 comments
- Solving Path of Exile item crafting with Reinforcement Learning · Denny's Blog https://dennybritz.com/posts/poe-crafting/ 19 comments
- AI system devises first optimizations to sorting code in over a decade | Ars Technica https://arstechnica.com/science/2023/06/googles-deepmind-develops-a-system-that-writes-efficient-algorithms/ 17 comments
- GitHub - Lucifier129/factor-network: A simple factor network implementation written by JavaScript https://github.com/lucifier129/factor-network 15 comments
- GPT-2 Neural Network Poetry · Gwern.net https://www.gwern.net/GPT-2 13 comments
- AlphaGo: using machine learning to master the ancient game of Go https://googleblog.blogspot.com/2016/01/alphago-machine-learning-game-go.html 11 comments
- Playing Chess With A Generalized AI | by Ben Bellerose | Towards Data Science https://medium.com/@bellerb/playing-chess-with-a-generalized-ai-b83d64ac71fe 9 comments
- Risks of Astronomical Future Suffering – Center on Long-Term Risk https://foundational-research.org/risks-of-astronomical-future-suffering/ 6 comments
- Tennis AI - by Matthew Willis - The Racquet https://theracquet.substack.com/p/tennis-ai 5 comments
- Building a Chess Engine Part2 | by Ben Bellerose | Medium | Towards Data Science https://medium.com/@bellerb/building-a-chess-engine-part2-db4784e843d5 3 comments
- AlphaGo: Mastering the ancient game of Go with Machine Learning – Google AI Blog http://googleresearch.blogspot.com/2016/01/alphago-mastering-ancient-game-of-go.html 2 comments
- System 2 Is What We Need https://system2.ai/p/system-2-is-what-we-need 2 comments
- Why Tool AIs Want to Be Agent AIs · Gwern.net https://www.gwern.net/Tool-AI 1 comment
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