Linking pages
- Nintendo’s Little-Known Product Philosophy: Lateral Thinking with Withered (“Weathered”) Technology | by Adam Ghahramani | Medium https://medium.com/@adamagb/nintendo-s-little-known-product-philosophy-lateral-thinking-with-withered-technology-bac7257d8f4 174 comments
- The tools and tech I use to run a one-woman hardware company - Stargirl (Thea) Flowers https://blog.thea.codes/winterblooms-tech-stack/ 137 comments
- Making "LCD, Please" | Development Logs by Lucas Pope https://dukope.com/devlogs/papers-please/lcdplease/ 22 comments
- What Developers Can Learn from the Father of the Game Boy | DNS.news https://blog.dns.xyz/what-creators-can-learn-from-the-father-of-the-game-boy/ 1 comment
- Saving copies of everything is like low-budget p2p https://subconscious.substack.com/p/saving-copies-of-everything-is-like 0 comments
- Nintendo 64: Architecture and History | by Matthew Carlson | Medium https://medium.com/@matthewfcarlson/nintendo-64-architecture-and-history-8a01cf503a6a 0 comments
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