- Character Controller "isGrounded" always returns false https://docs.unity3d.com/ScriptReference/CharacterController.Move.html 17 comments unity3d
- Player movements become the opposite when rotating? https://docs.unity3d.com/ScriptReference/CharacterController.Move.html 5 comments unity3d
Linking pages
- GitHub - DoctorWh012/Client-Side-Prediction: A step by step guide on how to do client side prediction with non physics based movement https://github.com/DoctorWh012/Client-Side-Prediction 2 comments
- "Mastering Unity's Bezier Path Plugin: Create Dynamic Games and More" https://blog.vnshkumar.com/crafting-exciting-runner-games-with-bezier-paths-in-unity 0 comments
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