- Expertise-Based Citizen Science Games (FoldIt, Eterna, Eyewire) have barriers to participation. A qualitative study of participants shows how expertise is constructed through a cycle of exploratory and social learning but prevented by instructional design issues https://dl.acm.org/doi/abs/10.1145/3491102.3517541 2 comments science
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- Prevalence and Salience of Problematic Microtransactions in Top-Grossing Mobile and PC Games: A Content Analysis of User Reviews | Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems https://dl.acm.org/doi/abs/10.1145/3491102.3502056 20 comments
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