- [Semi-Benchmarks] Pascal GTX1080 GPUView analysis. Does it use Async/Multi-engine? https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk 121 comments nvidia
Linking pages
- GitHub - dokan-dev/dokany: User mode file system library for windows with FUSE Wrapper https://github.com/dokan-dev/dokany 110 comments
- GitHub - GPUOpen-Effects/FidelityFX-FSR: FidelityFX Super Resolution https://github.com/GPUOpen-Effects/FidelityFX-FSR 99 comments
- GitHub - hvmi/hvmi: Hypervisor Memory Introspection Core Library https://github.com/hvmi/hvmi 45 comments
- GitHub - microsoft/wil: Windows Implementation Library https://github.com/Microsoft/wil 34 comments
- GitHub - bitdefender/bddisasm: bddisasm is a fast, lightweight, x86/x64 instruction decoder. The project also features a fast, basic, x86/x64 instruction emulator, designed specifically to detect shellcode-like behavior. https://github.com/bitdefender/bddisasm 33 comments
- GitHub - GPUOpen-Effects/FidelityFX-FSR2: FidelityFX Super Resolution 2 https://github.com/GPUOpen-Effects/FidelityFX-FSR2 30 comments
- GitHub - stream-labs/obs-studio-node: libOBS (OBS Studio) for Node.Js, Electron and similar tools https://github.com/stream-labs/obs-studio-node 24 comments
- Cross compiling Windows binaries from Linux https://jake-shadle.github.io/xwin/ 24 comments
- GitHub - mikeroyal/Windows-11-Guide: Windows 10/11 Guide. Including Windows Security tools, Encryption, Graphics, Gaming, Virtualization, Windows Subsystem for Linux (WSL 2), Software Apps, and Resources. https://github.com/mikeroyal/Windows-11-Guide 24 comments
- GitHub - RMichelsen/Nvy: Nvy - A Neovim client in C++ https://github.com/RMichelsen/Nvy 22 comments
- msvc-wine-rust.md · GitHub https://gist.github.com/est31/7235ab253554d33046873dfb64e7ecdc 19 comments
- GitHub - ethereum/aleth: Aleth – Ethereum C++ client, tools and libraries https://github.com/ethereum/cpp-ethereum 10 comments
- GitHub - olir/vdb2exr: OpenVDB to OpenEXR converter for slicing the volume into images combined in an EXR texture ready to be imported in Unreal Engine https://github.com/olir/vdb2exr 9 comments
- Anatomy of the thread suspension mechanism in Windows (Windows Internals) – Opcode https://ntopcode.wordpress.com/2018/01/16/anatomy-of-the-thread-suspension-mechanism-in-windows-windows-internals/ 9 comments
- GitHub - microsoft/node-pty: Fork pseudoterminals in Node.JS https://github.com/microsoft/node-pty 8 comments
- GitHub - microsoft/GalaxyExplorer: Galaxy Explorer is the application Microsoft is building as part of the Share Your Idea campaign. https://github.com/Microsoft/GalaxyExplorer 7 comments
- GitHub - pia-foss/desktop: Private Internet Access - Desktop VPN Client for Windows/macOS/Linux https://github.com/pia-foss/desktop 5 comments
- GitHub - microsoft/DirectX-Graphics-Samples: This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows. https://github.com/microsoft/DirectX-Graphics-Samples/ 4 comments
- GitHub - NVIDIA/cuda-samples: Samples for CUDA Developers which demonstrates features in CUDA Toolkit https://github.com/NVIDIA/cuda-samples 3 comments
- GitHub - GPUOpen-LibrariesAndSDKs/Capsaicin: AMD ARR team rendering framework https://github.com/GPUOpen-LibrariesAndSDKs/Capsaicin/ 3 comments
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