Linking pages
- SIMD Matters :: Box2D https://box2d.org/posts/2024/08/simd-matters/ 79 comments
- Introducing Avian Physics 0.1 - Joona Aalto https://joonaa.dev/blog/06/avian-0-1 17 comments
- Releasing Box2D 3.0 :: Box2D https://box2d.org/posts/2024/08/releasing-box2d-3.0/ 16 comments
- Position Based Dynamics と Substepping の組み合わせがとても強いという話 | おいもログ https://blog.oimo.io/2024/09/12/pbd-with-substeps/ 0 comments
Linked pages
- GitHub - NVIDIA-Omniverse/PhysX: NVIDIA PhysX SDK https://github.com/NVIDIA-Omniverse/PhysX 244 comments
- Nyquist–Shannon sampling theorem - Wikipedia https://en.wikipedia.org/wiki/Nyquist%E2%80%93Shannon_sampling_theorem 22 comments
- Friction - Wikipedia https://en.wikipedia.org/wiki/Friction#Dry_friction 10 comments
- GitHub - jrouwe/JoltPhysics: A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West. https://github.com/jrouwe/JoltPhysics 3 comments
- Open Dynamics Engine http://www.ode.org/ 1 comment
- https://box2d.org/files/ErinCatto_SequentialImpulses_GDC2006.pdf 1 comment
- GitHub - erincatto/box2d-lite: A small 2D physics engine https://github.com/erincatto/box2d-lite 0 comments
- https://matthias-research.github.io/pages/publications/PBDBodies.pdf 0 comments
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