Hacker News
- Cyberpunk 2077 Publisher Orders 6-Day Weeks https://www.bloomberg.com/news/articles/2020-09-29/cyberpunk-2077-publisher-orders-6-day-weeks-ahead-of-game-debut 14 comments
Linking pages
- Cyberpunk 2077 involved months of crunch at CD Projekt Red, despite promises - Polygon https://www.polygon.com/2020/12/4/21575914/cyberpunk-2077-release-crunch-labor-delays-cd-projekt-red 511 comments
- In 'Cyberpunk 2077,' The Only Truly Punk Move Is Not To Play https://text.npr.org/948827323 77 comments
- Cyberpunk studio breaks promise, forces overtime on developers | Ars Technica https://arstechnica.com/gaming/2020/09/cyberpunk-studio-breaks-promise-forces-overtime-on-developers/ 10 comments
- ‘Battle for Middle-earth’ exposed the stresses of game development. They haven’t gone away. - The Washington Post https://www.washingtonpost.com/video-games/2020/12/03/battle-middle-earth-crunch/ 1 comment
- Cyberpunk 2077 staff knew how bad the bugs were before launch, report confirms | PC Gamer https://www.pcgamer.com/cyberpunk-2077-staff-knew-how-bad-the-bugs-were-before-launch-confirms-report/ 1 comment
- How Cyberpunk 2077 Sold a Promise—and Rigged the System | WIRED https://www.wired.com/story/cyberpunk-2077-bugs-reviews-nda/ 0 comments
- What problem does mandatory overtime solve? | Medium https://medium.com/@sperzu/crunch-cd-projekt-red-what-problem-does-mandatory-overtime-solve-1f9c66fefa8a 0 comments
- Saving Cyberpunk 2077: How CD Projekt Red recovered from one of video games' most disastrous launches | Eurogamer.net https://www.eurogamer.net/saving-cyberpunk-2077-how-cd-projekt-red-recovered-from-one-of-video-games-most-disastrous-launches 0 comments
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