Hacker News
- Painting with math: A gentle study of raymarching https://blog.maximeheckel.com/posts/painting-with-math-a-gentle-study-of-raymarching/ 19 comments
Linking pages
- React Hebdo #159: Bun, Static Hermes, Next.js, Redwood, Marz, React Aria Components, Next Nav, visionOS, Reanimated, Flame, Skia Fonts, Stagger, Tamagui, TypeScript, Tauri... | This Week In React https://thisweekinreact.com/newsletter/159 2 comments
- Newsletter – Issue 018 | Web Game Dev https://www.webgamedev.com/newsletter/018 0 comments
- How to Create a Liquid Raymarching Scene Using Three.js Shading Language | Codrops https://tympanus.net/codrops/2024/07/15/how-to-create-a-liquid-raymarching-scene-using-three-js-shading-language/ 0 comments
Linked pages
- Painting a Landscape with Maths - YouTube https://www.youtube.com/watch?v=BFld4EBO2RE 18 comments
- Linear transformation examples: Rotations in R2 | Linear Algebra | Khan Academy - YouTube https://www.youtube.com/watch?v=lPWfIq5DzqI 8 comments
- Iridescent crystal with raymarching and signed distance fields | Varun Vachhar https://varun.ca/ray-march-sdf/ 7 comments
- Inigo Quilez :: computer graphics, mathematics, shaders, fractals, demoscene and more https://iquilezles.org/articles/distfunctions/ 5 comments
- Games that Don't Fake the Space - YouTube https://www.youtube.com/watch?v=Q85l1Fenc5w 2 comments
- The Book of Shaders: Fractal Brownian Motion https://thebookofshaders.com/13/ 1 comment
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