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- Scratch - Imagine, Program, Share https://scratch.mit.edu 1019 comments
- Eloquent JavaScript https://eloquentjavascript.net/ 955 comments
- Parable of the Polygons - a playable post on the shape of society http://ncase.me/polygons/ 412 comments
- How to Fold a Julia Fractal — Acko.net http://acko.net/blog/how-to-fold-a-julia-fractal/ 287 comments
- Visualizing Algorithms https://bost.ocks.org/mike/algorithms/ 285 comments
- CSS Diner - Where we feast on CSS Selectors! https://flukeout.github.io/ 232 comments
- 507 Mechanical Movements http://507movements.com/ 191 comments
- http://careers.stackoverflow.com/ 151 comments
- How a Handgun Works: 1911 .45 - Animagraffs http://animagraffs.com/how-a-handgun-works-1911-45/ 63 comments
- Rolling Shutters – Almost looks like work http://jasmcole.com/2014/10/12/rolling-shutters/ 50 comments
- Marktwirtschaft.at - Wirtschaft - News - Berichte - Hintergründe ➡️ http://sorting.at/ 47 comments
- Earth Primer http://www.earthprimer.com/ 30 comments
- Ruby Courses & Tutorials | Codecademy http://www.codecademy.com/tracks/ruby 19 comments
- A Tour of Go https://tour.golang.org/welcome/1 11 comments
- Red Blob Games http://www.redblobgames.com 8 comments
- SIGHT & LIGHT - How to create 2D visibility/shadow effects for your game https://ncase.me/sight-and-light/ 7 comments
- http://en.wikipedia.org/wiki/beagle_bros 4 comments
- Here's Waldo: Computing the optimal search strategy for finding Waldo | Dr. Randal S. Olson http://www.randalolson.com/2015/02/03/heres-waldo-computing-the-optimal-search-strategy-for-finding-waldo/ 3 comments
- Twitter http://twitter.com/codinghorror 2 comments
- Level One: The Intro Stage http://blog.codinghorror.com/level-one-the-intro-stage/ 0 comments
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