- Half-Life 2 pushed Steam on the gaming masses… and the masses pushed back | Back in 2004, many players saw Valve’s new platform as nothing but “fancy DRM.” https://arstechnica.com/gaming/2024/11/how-half-life-2-helped-sell-steam-to-a-skeptical-pc-gaming-market/ 103 comments technology
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- Valve developers discuss why Half Life 2: Episode 3 was abandoned - Ars Technica https://arstechnica.com/gaming/2024/11/newell-says-he-was-stumped-on-how-to-finish-half-life-2-episode-3/ 86 comments
- Six inane arguments about EVs and how to handle them at the dinner table - Ars Technica https://arstechnica.com/cars/2024/11/heres-how-to-survive-your-relatives-ignorant-anti-ev-rant-this-thanksgiving/ 47 comments
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