Hacker News
- How SNES emulators got a few pixels from complete perfection https://arstechnica.com/gaming/2020/04/how-snes-emulators-got-a-few-pixels-from-complete-perfection/ 158 comments
Lobsters
- How SNES emulators got a few pixels from complete perfection https://arstechnica.com/gaming/2020/04/how-snes-emulators-got-a-few-pixels-from-complete-perfection/ 8 comments games
- How SNES emulators got a few pixels from complete perfection https://arstechnica.com/gaming/2020/04/how-snes-emulators-got-a-few-pixels-from-complete-perfection/ 37 comments hardware
- How SNES emulators got a few pixels from complete perfection https://arstechnica.com/gaming/2020/04/how-snes-emulators-got-a-few-pixels-from-complete-perfection/ 3 comments programming
Linking pages
- How to turn your Xbox Series X/S into an emulation powerhouse | Ars Technica https://arstechnica.com/gaming/2020/11/how-to-turn-your-xbox-series-x-s-into-an-emulation-powerhouse/ 21 comments
- Beyond emulation: The massive effort to reverse-engineer N64 source code | Ars Technica https://arstechnica.com/gaming/2020/05/beyond-emulation-the-massive-effort-to-reverse-engineer-n64-source-code/ 19 comments
Linked pages
- Lifeline https://suicidepreventionlifeline.org 421 comments
- Accuracy takes power: one man’s 3GHz quest to build a perfect SNES emulator | Ars Technica http://arstechnica.com/gaming/2011/08/accuracy-takes-power-one-mans-3ghz-quest-to-build-a-perfect-snes-emulator/ 78 comments
- Exclusive: The Silicon Valley quest to preserve Stephen Hawking’s voice - San Francisco Chronicle https://www.sfchronicle.com/bayarea/article/The-Silicon-Valley-quest-to-preserve-Stephen-12759775.php 66 comments
- Home | AFSP http://www.afsp.org/ 17 comments
- Bsnes / Higan Emulator Author Near Has Died https://kotaku.com/the-brilliant-snes-emulator-creator-known-as-near-has-d-1847182851 12 comments
- http://byuu.org/higan/ 11 comments
- Integer overflow - Wikipedia https://en.wikipedia.org/wiki/Integer_overflow 5 comments
- HD emulation mod makes “Mode 7” SNES games look like new | Ars Technica https://arstechnica.com/gaming/2019/04/hd-emulation-mod-makes-mode-7-snes-games-look-like-new/ 4 comments
- “Blast processing” in 2019: How an SNES emulator solved overclocking | Ars Technica https://arstechnica.com/gaming/2019/08/blast-processing-in-2019-how-an-snes-emulator-solved-overclocking/ 3 comments
- https://byuu.net/audio/dynamic-rate-control 1 comment
- Qualcomm does the bare minimum for the new Snapdragon 888 Plus SoC | Ars Technica https://arstechnica.com/gadgets/2021/06/qualcomms-new-snapdragon-888-plus-soc-has-a-new-name-not-much-else/ 0 comments
- https://byuu.net/input/run-ahead 0 comments
- Booth's multiplication algorithm - Wikipedia http://en.wikipedia.org/wiki/Booth%27s_multiplication_algorithm 0 comments
- http://www.tested.com/tech/gaming/44376-16_bit-time-capsule-how-emulator-bsnes-makes-a-case-for-software-preservation/ 0 comments
- 28 years later, hacker fixes rampant slowdown on SNES‘ Gradius III | Ars Technica https://arstechnica.com/gaming/2019/05/28-years-later-hacker-fixes-rampant-slowdown-on-snes-gradius-iii/ 0 comments
- Newly discovered supernova may be same type as the one observed in 1054 | Ars Technica https://arstechnica.com/science/2021/06/astronomers-shine-light-on-sn-1054-with-discovery-of-elusive-new-supernova-type/ 0 comments
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