Hacker News
- An analysis of unclear lessons in video games (2019) https://arstechnica.com/gaming/2019/10/when-easy-mode-isnt-enough-an-analysis-of-unclear-lessons-in-video-games/ 21 comments
Linking pages
- Attackers exploit 0-day vulnerability that gives full control of Android phones | Ars Technica https://arstechnica.com/information-technology/2019/10/attackers-exploit-0day-vulnerability-that-gives-full-control-of-android-phones 18 comments
- Misery of a nuclear war between India and Pakistan would be global | Ars Technica https://arstechnica.com/science/2019/10/misery-of-a-nuclear-war-between-india-and-pakistan-would-be-global/ 14 comments
Linked pages
- Attackers exploit 0-day vulnerability that gives full control of Android phones | Ars Technica https://arstechnica.com/information-technology/2019/10/attackers-exploit-0day-vulnerability-that-gives-full-control-of-android-phones 18 comments
- Misery of a nuclear war between India and Pakistan would be global | Ars Technica https://arstechnica.com/science/2019/10/misery-of-a-nuclear-war-between-india-and-pakistan-would-be-global/ 14 comments
- Every game should copy Death Stranding’s “Very Easy Mode” | Ars Technica https://arstechnica.com/gaming/2019/09/every-game-should-copy-death-strandings-very-easy-mode/ 3 comments
- Breaking the lock: Why all game content should be unlocked from the outset | Ars Technica http://arstechnica.com/gaming/2014/11/breaking-the-lock-why-all-game-content-should-be-unlocked-from-the-outset/ 0 comments
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