Linking pages
- “Can it run Doom” will never be the same, thanks to new ray-tracing mod | Ars Technica https://arstechnica.com/gaming/2022/04/doom-1-1993-gets-full-ray-tracing-dlss-support-in-fan-made-patch/ 125 comments
- One week with the Valve Index: A VR game-changer with a few question marks | Ars Technica https://arstechnica.com/gaming/2019/05/one-week-with-the-valve-index-a-vr-game-changer-with-a-few-question-marks/ 38 comments
- Steam Deck’s future-proofed potential borne out by ray-tracing tests | Ars Technica https://arstechnica.com/gaming/2022/04/steam-decks-future-proofed-potential-borne-out-by-ray-tracing-tests/ 0 comments
- The biggest ray-traced game yet: Minecraft RTX Beta debuts April 16 on PC | Ars Technica https://arstechnica.com/gaming/2020/04/minecrafts-ray-traced-version-launches-april-16-on-windows-10/ 0 comments
Linked pages
- Q2VKPT http://brechpunkt.de/q2vkpt/ 490 comments
- Quake II RTX: Re-Engineering a Classic with Ray Tracing Effects on Vulkan | GeForce News | NVIDIA https://www.nvidia.com/en-us/geforce/news/quake-ii-rtx-ray-tracing-vulkan-vkray-geforce-rtx/ 316 comments
- Quake II RTX Available On Windows and Linux June 6th | GeForce News | NVIDIA https://www.nvidia.com/en-us/geforce/news/quake-ii-rtx-june-6-release-date/ 85 comments
- One week with the Valve Index: A VR game-changer with a few question marks | Ars Technica https://arstechnica.com/gaming/2019/05/one-week-with-the-valve-index-a-vr-game-changer-with-a-few-question-marks/ 38 comments
- Vulkan 1.1 out today with multi-GPU support, better DirectX compatibility | Ars Technica https://arstechnica.com/gadgets/2018/03/vulkan-1-1-adds-multi-gpu-directx-compatibility-as-khronos-looks-to-the-future/ 16 comments
- Raytracing explained: Nvidia, Microsoft lead the way in revolutionizing gaming graphics | Ars Technica https://arstechnica.com/gadgets/2018/08/microsoft-announces-the-next-step-in-gaming-graphics-directx-raytracing/ 0 comments
- Headshot: A visual history of first-person shooters | Ars Technica http://arstechnica.com/gaming/2016/02/headshot-a-visual-history-of-first-person-shooters/ 0 comments
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