- Overwatch director says it’s “scary” to be open with players - Cool article on how opening and sharing hopes and plans for a game can interfere development progress https://arstechnica.com/gaming/2017/10/overwatch-director-says-its-scary-to-be-open-with-players/ 14 comments gamedev
Linking pages
- Uber investors to former CEO: We’ll sue you if you don’t vote how we want | Ars Technica https://arstechnica.com/tech-policy/2017/10/2-uber-investors-try-to-keep-supervoting-power-on-board-of-directors/ 29 comments
- Video: How Blizzard makes Overwatch maps, and why tiny boats made Rialto more balanced | Ars Technica https://arstechnica.com/gaming/2018/05/video-the-inside-story-of-overwatchs-rialto-map-and-its-robot-gondoliers/ 0 comments
Linked pages
- Uber investors to former CEO: We’ll sue you if you don’t vote how we want | Ars Technica https://arstechnica.com/tech-policy/2017/10/2-uber-investors-try-to-keep-supervoting-power-on-board-of-directors/ 29 comments
- How sky-high hype formed a storm cloud over No Man’s Sky’s release | Ars Technica http://arstechnica.com/gaming/2016/08/how-sky-high-hype-formed-a-storm-cloud-over-no-mans-skys-release/ 4 comments
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