- Real-Time Lighting with Gaussian Splats https://andrewkchan.dev/posts/lit-splat.html 2 comments graphicsprogramming
Linked pages
- CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians https://dekuliutesla.github.io/citygs/ 122 comments
- Learn OpenGL, extensive tutorial resource for learning Modern OpenGL https://learnopengl.com/Advanced-Lighting/Shadows/Shadow-Mapping 41 comments
- Volume Rendering https://www.scratchapixel.com/lessons/3d-basic-rendering/volume-rendering-for-developers/intro-volume-rendering.html 12 comments
- Frosting https://anttwo.github.io/frosting/ 6 comments
- Adventures with Differentiable Mesh Rendering https://andrewkchan.dev/posts/diff-render.html 0 comments
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