- A Writeup of How You Can Implement A* Pathfinding http://theory.stanford.edu/~amitp/GameProgramming/Heuristics.html 2 comments gamedev
Linking pages
- Solving Mazes with AI Pathfinding Techniques: A* vs Tremaux | Primary Objects http://www.primaryobjects.com/cms/article152.aspx 5 comments
- A 3rd Person Camera in a Complex Voxel World | by DreamCat Games | Medium https://medium.com/@bonsairobo/a-3rd-person-camera-in-complex-voxel-world-523944d5335c?sk=e41f6449c7e84c62c1d82c65a903bdd3 4 comments
- GitHub - 17ms/visual-pathfinder: Python GUI to visualize different pathfinding algorithms https://github.com/17ms/visual-pathfinder 2 comments
- Creating a Starcraft AI – Part 23: Of course I still bug you | Making Computer Do Things https://makingcomputerdothings.com/__trashed-4/ 0 comments
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