Linking pages
- OStatus: like Twitter, but open http://chrismdp.com/2012/09/ostatus-like-twitter-but-open/ 129 comments
- Why video game coders don't use TDD, and why it matters http://chrismdp.com/2015/03/why-games-coders-dont-use-tdd-and-why-it-matters/ 124 comments
- 7 things I've learnt in 3 years coding my first indie game http://chrismdp.com/2015/01/seven-things-i-ve-learnt-in-3-years-coding-my-first-indie-game/ 15 comments
- How I doubled the speed of my game by giving up on C++ http://chrismdp.com/2015/04/how-i-doubled-the-speed-of-my-game-by-giving-up-on-c-plus-plus/ 7 comments
- Extreme isolation in web apps: part 1 http://chrismdp.com/2013/05/extreme-isolation-in-web-apps-part-1/ 6 comments
- Job titles are a team anti-pattern http://chrismdp.com/2012/09/job-titles-team-anti-pattern/ 2 comments
- OStatus: what I've learnt in 24 hours http://chrismdp.com/2012/09/ostatus-what-ive-learnt-in-24-hours/ 2 comments
- "Project velocity is a useless metric." Discuss. http://chrismdp.com/2013/01/project-velocity-is-a-useless-metric-discuss/ 1 comment
- Extreme YAGNI: How BDD nails your prototyping stage http://chrismdp.com/2016/05/how-bdd-nails-your-prototyping-stage/ 0 comments
- Episode 1: Chris Parsons — Bet On Yourself https://www.betonyourself.com/podcast/chris-parsons 0 comments
- BDD Kickstart is dead. Long live... http://chrismdp.com/2013/11/bdd-kickstart-is-dead-long-live/ 0 comments
- The huge difference a good Entity System could make to your game http://chrismdp.com/2015/06/the-huge-difference-a-good-entity-system-could-make-to-your-game/ 0 comments
- How to add live code reload to your game https://chrismdp.com/2015/08/how-to-add-live-code-reload-to-your-game/ 0 comments
- Introducing Morning Pages http://chrismdp.com/2012/09/introducing-morning-pages/ 0 comments
- Dependency injection != Inversion of Control http://chrismdp.com/2013/01/dependency-injection-not-ioc/ 0 comments
- 5 ways I screwed up Sol Trader's launch: a post-mortem http://chrismdp.com/2016/06/5-ways-i-screwed-up-sol-traders-launch-a-postmortem/ 0 comments
- That's not BDD, that's just Cucumber http://chrismdp.com/2013/01/bdd-is-not-cucumber/ 0 comments
- Your abstractions are a liability http://chrismdp.com/2015/04/your-abstractions-are-a-liability/ 0 comments
- BDD without tools: testing shell script http://chrismdp.com/2013/03/bdd-with-shell-script/ 0 comments
- How to write a great story http://chrismdp.com/2012/10/how-to-write-a-great-story 0 comments
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