- What's your opinion on Lua programming language? https://www.lua.org/ 34 comments programming
- data types in function definition https://lua.org 18 comments lua
- Complete Interview with Roberto Ierusalimschy - Including some questions from Reddit http://lua.org/ 2 comments lua
- Complete Interview with Roberto Ierusalimschy - Including some questions from Reddit http://lua.org/ 2 comments lua
- require returns two values in lua5.4 https://lua.org 9 comments lua
- Parsing an XML from GrandMA2 https://lua.org 10 comments lua
- Is Lua the best scripting language? https://lua.org 5 comments suckless
- Procedural Cave Generation Tutorial http://www.lua.org/ 58 comments gamedev
Lambda the Ultimate
Linking pages
- 10 programming languages worth checking out - H3RALD http://www.h3rald.com/articles/10-programming-languages/ 564 comments
- Lua, a misunderstood language • AndreGarzia.com https://andregarzia.com/2021/01/lua-a-misunderstood-language.html 453 comments
- GitHub - marcobambini/gravity: Gravity Programming Language https://github.com/marcobambini/gravity 425 comments
- DataMules Blog http://blog.datamules.com/blog/2012/01/30/why-lua/ 330 comments
- GitHub - martanne/vis: A vi-like editor based on Plan 9's structural regular expressions https://github.com/martanne/vis 281 comments
- The JavaScript World Domination. A Civilization-esque journey through… | by Flaki | Medium https://medium.com/@slsoftworks/javascript-world-domination-af9ca2ee5070 225 comments
- GitHub - AstroNvim/AstroNvim: AstroNvim is an aesthetic and feature-rich neovim config that is extensible and easy to use with a great set of plugins https://github.com/AstroNvim/AstroNvim 192 comments
- Consider static typing http://codon.com/consider-static-typing 188 comments
- Building the fastest Lua interpreter.. automatically! | https://sillycross.github.io/2022/11/22/2022-11-22/ 176 comments
- < H X A 7 2 4 1 > : minilight http://www.hxa.name/minilight/ 171 comments
- Execution Unit - In Defence of Writing Your Own Engine http://www.executionunit.com/blog/2017/07/14/in-defence-of-writing-your-own-engine/ 153 comments
- When Random Isn't | orlp.net https://orlp.net/blog/when-random-isnt/ 150 comments
- Lumberyard + Amazon GameLift + Twitch for Games on AWS | AWS News Blog https://aws.amazon.com/blogs/aws/lumberyard-amazon-gamelift-twitch-for-games-on-aws/ 141 comments
- GitHub - Marwes/gluon: The main repo of gluon has been moved to https://github.com/marwes/gluon 135 comments
- Switching to the i3 window manager https://vincent.bernat.ch/en/blog/2021-i3-window-manager 134 comments
- Zombie Zen - zb: An Early-Stage Build System https://www.zombiezen.com/blog/2024/09/zb-early-stage-build-system/ 123 comments
- GitHub - chameco/Solid: A minimalist interpreted language, with a clean object model and a tiny VM. https://github.com/chameco/Solid 120 comments
- WasmBoxC: Simple, Easy, and Fast VM-less Sandboxing https://kripken.github.io/blog/wasm/2020/07/27/wasmboxc.html 109 comments
- Hello Lua! - Haxe - The Cross-platform Toolkit http://haxe.org/blog/hello-lua 109 comments
- GitHub - gluon-lang/gluon: A static, type inferred and embeddable language written in Rust. https://github.com/gluon-lang/gluon 104 comments
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