- What game development frameworks do you recommend? https://libgdx.badlogicgames.com/ 24 comments gamedev
- How has your Java game development experience been so far? https://libgdx.badlogicgames.com/ 48 comments gamedev
- Me and my girlfriend's evening/weekend project: Microbia. The progress through screenshots. http://libgdx.badlogicgames.com/ 32 comments gamedev
- I just finished my very first game, using LibGDX. http://libgdx.badlogicgames.com/ 27 comments gamedev
- New libgdx website, submit your games to the gallery http://libgdx.badlogicgames.com 23 comments gamedev
- Work in progress - first game built with LibGDX http://libgdx.badlogicgames.com/ 8 comments gamedev
- Starting a new 2D platformer and have a few questions http://libgdx.badlogicgames.com/ 6 comments gamedev
- Need help setting up libGDX on Mac OS X Lion http://libgdx.badlogicgames.com/ 15 comments gamedev
Linking pages
- Game Engine Guides – GameFromScratch.com http://www.gamefromscratch.com/page/Game-Engine-guides.aspx 104 comments
- GitHub - libgdx/packr: Packages your JAR, assets and a JVM for distribution on Windows, Linux and Mac OS X https://github.com/libgdx/packr 91 comments
- GitHub - Interrupt/delverengine: Delver game engine and editor https://github.com/Interrupt/delverengine 59 comments
- Get ready for the GitHub Game Off with Godot https://godotengine.org/article/get-ready-github-gameoff-godot 57 comments
- Nubs’ Adventure – Post Mortem | IMakeGames http://www.imake-games.com/nubs-adventure-post-mortem/ 51 comments
- Unity Technologies officially files to go public with an IPO | GamingOnLinux https://www.gamingonlinux.com/2020/08/unity-technologies-officially-files-to-go-public-with-an-ipo 40 comments
- GitHub - oakes/play-clj: A Clojure game library https://github.com/oakes/play-clj 31 comments
- Why Java isn’t a widely used language for games development? - Tech Fairy https://tech-fairy.com/why-java-isnt-a-widely-used-language-for-games-development/ 30 comments
- GitHub - mattdesl/lwjgl-basics: LibGDX/LWJGL tutorials and examples https://github.com/mattdesl/lwjgl-basics 25 comments
- GitHub - jnv/lists: The definitive list of lists (of lists) curated on GitHub and elsewhere https://github.com/jnv/lists 24 comments
- Using Rust for Gamedev. I’ve recently created a new website and… | by Matthew Michelotti | Medium https://medium.com/@michelotti.matthew/using-rust-for-gamedev-2f60b0e4cc5c 18 comments
- GameDev Glossary: Library Vs Framework Vs Engine – GameFromScratch.com http://www.gamefromscratch.com/post/2015/06/13/GameDev-Glossary-Library-Vs-Framework-Vs-Engine.aspx 13 comments
- How my two weeks game took two months – return false; https://monsieurhblog.wordpress.com/2015/12/16/how-my-two-weeks-game-took-two-months/ 12 comments
- GitHub - bladecoder/bladecoder-adventure-engine: Classic point and click adventure game engine and editor https://github.com/bladecoder/bladecoder-adventure-engine 12 comments
- GitHub - ImXico/Cyberpunk: ⚡️ Power up your libGDX game! https://github.com/ImXico/HandyGDX 11 comments
- Rotating a 2.5D isometric map feature - Office Management 101 - Indie DB http://www.indiedb.com/games/office-management-101/features/rotating-a-25d-isometric-map 11 comments
- A Closer Look At LibGDX – GameFromScratch.com http://www.gamefromscratch.com/post/2015/05/26/A-Closer-Look-At-LibGDX.aspx 10 comments
- GitHub - mbrukman/awesome-gamedev: A collection of free software and free culture resources for making amazing games. (mirror) https://github.com/mbrukman/awesome-gamedev 7 comments
- GitHub - bneukom/heavydefense: Tower-Defense game for Android using LibGDX and OpenGL. https://github.com/bneukom/heavydefense 5 comments
- Pros and Cons of Building a Custom Physics Engine – Gregory Schier http://schier.co/blog/2016/01/08/pros-and-cons-of-building-a-custom-physics-engine.html 5 comments
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