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- Writing software art to generate special effects for Tron Legacy. http://jtnimoy.net/workviewer.php?q=178 24 comments gamedev
- "The team was delighted to see my emacs performance -- splitting the editor into nested panes and running different modes. I was tickled that I got emacs into a blockbuster movie." -- A look at the geeky look at the software behind Tron Legacy. http://jtnimoy.net/workviewer.php?q=178 16 comments technology
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