Hacker News
- Ejecta – A Fast, Open Source JavaScript, Canvas and Audio Implementation for iOS http://impactjs.com/ejecta 28 comments
- Show HN: Ejecta, A Fast, Open Source JavaScript, Canvas Implementation for iOS http://impactjs.com/ejecta 45 comments
- Integration with Ejecta? https://impactjs.com/ejecta 3 comments reactnative
- Node-GLFW for HTML 5 Canvas App's? http://impactjs.com/ejecta 3 comments node
- Why is there no interest for an open source cross-platform JS/HTML5 3D engine? http://impactjs.com/ejecta 21 comments gamedev
- Ejecta - A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS http://impactjs.com/ejecta 12 comments javascript
Linking pages
- Creating the future of mobile with Firefox OS – resources, docs and more! - Mozilla Hacks - the Web developer blog https://hacks.mozilla.org/2012/10/creating-the-future-of-mobile-with-firefox-os/ 25 comments
- GitHub - ellisonleao/magictools: A list of Game Development resources to make magic happen. https://github.com/ellisonleao/magictools 15 comments
- JavaScript Game Engine Comparison - Build New Games http://buildnewgames.com/game-engine-comparison/ 14 comments
- GitHub - rolandoam/FakeWebGL: webgl shim for mobile devices https://github.com/funkaster/FakeWebGL 2 comments
- Getting Started With HTML5 Game Development - Mozilla Hacks - the Web developer blog https://hacks.mozilla.org/2013/09/getting-started-with-html5-game-development/ 2 comments
- Mozilla on Enabling the Open Metaverse with WebVR, A-Frame, and Servo – Road to VR http://www.roadtovr.com/mozilla-enabling-open-metaverse-webvr-frame-servo/ 0 comments
- GitHub - phoboslab/Ejecta: A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS https://github.com/phoboslab/Ejecta 0 comments
- 9 Top JS Gaming Engines and Libraries for 2020 | by Fernando Doglio | Bits and Pieces https://blog.bitsrc.io/9-top-js-gaming-engines-and-libraries-for-2020-81707d9f095 0 comments
- The state of Audio in HTML5 Games | indiegamr http://indiegamr.com/the-state-of-audio-in-html5-games/ 0 comments
- How our brain fitness app developed in Javascript achieved native performance | by Kiran | Medium https://medium.com/@mkirank/how-our-brain-fitness-app-developed-in-javascript-achieved-native-performance-c62b5fca863 0 comments
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