- Art / animation pipeline for top-down 2D pixel art RPG? http://esotericsoftware.com 15 comments gamedev
- What is the one gamemaking tool you use that you wish more people knew about? http://esotericsoftware.com/ 185 comments gamedev
- The realities of becoming a gamedev setting in (and questions related to assets) http://esotericsoftware.com/ 6 comments gamedev
- What would you use for programming a small, multiplatform Photoshop? http://esotericsoftware.com/ 8 comments learnprogramming
- Spine animation or traditional sprite animation? http://esotericsoftware.com/ 6 comments gamedev
- My experiences building Spine (+ AMA if you fancy) http://esotericsoftware.com/ 57 comments gamedev
Linking pages
- A programmer's guide to creating art for your game – GameFromScratch.com http://gamefromscratch.com/post/2013/06/11/Creating-art-for-your-game-when-you-are-a-programmer.aspx 178 comments
- An Introduction To Spine–A 2D Bone Based Animation System – GameFromScratch.com http://www.gamefromscratch.com/post/2016/04/25/An-Introduction-To-Spine-A-2D-Bone-Based-Animation-System.aspx 27 comments
- GitHub - ellisonleao/magictools: A list of Game Development resources to make magic happen. https://github.com/ellisonleao/magictools 15 comments
- A Closer Look At LibGDX – GameFromScratch.com http://www.gamefromscratch.com/post/2015/05/26/A-Closer-Look-At-LibGDX.aspx 10 comments
- GitHub - cocos2d/cocos2d-x: Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world. https://github.com/cocos2d/cocos2d-x 9 comments
- Bringing Puppets To (Augmented) Reality | by 2020CV Inc | YoPuppet | Medium https://medium.com/yopuppet/bringing-puppets-to-mixed-reality-8ea5d9771c4f?t=1 7 comments
- GitHub - pinguin999/ALPACA: A Library for Point And Click Adventures https://github.com/pinguin999/ALPACA 1 comment
- Lots of engine improvements (from the last 2 weeks), mobile view3dscene in-progress – Castle Game Engine https://castle-engine.sourceforge.io/wp/2017/12/09/lots-of-engine-improvements-from-the-last-2-weeks-mobile-view3dscene-in-progress/ 0 comments
- Poor Game Dev: Drawing, Animating, Coding, and Marketing | by Code Your Venture Free | Medium https://medium.com/@codeyourventurefree/poor-game-dev-drawing-animating-coding-and-marketing-48737a5b2e3f 0 comments
- libigl https://libigl.github.io/ 0 comments
- GitHub - RyanNielson/awesome-unity: A curated list of awesome Unity assets, resources, and more. https://github.com/RyanNielson/awesome-unity 0 comments
- Demystifying SKWarpGeometry. or how I wrote an editor for a single… | by Chris Davis | Medium https://medium.com/@nthState/demystify-skwarpgeometry-7e2ce1148de5 0 comments
- AlexRamallo | PS Vita Homebrew (post mortem) https://aramallo.com/projects/kyuhen.html 0 comments
- Flash-animation in Unity3D from scratch. Part one, lyrical | by BlackMat MATov | Medium https://medium.com/@blackmatov/flash-animation-in-unity3d-from-scratch-part-one-lyrical-981064f7ee54 0 comments
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