- The Architecture of the League of Legends Client Update https://engineering.riotgames.com/news/architecture-league-client-update 22 comments programming
- The Architecture of the League of Legends Client Update https://engineering.riotgames.com/news/architecture-league-client-update 7 comments javascript
Linking pages
- Under the hood of the League Client’s Hextech UI | Riot Games Technology https://engineering.riotgames.com/news/under-hood-league-client%E2%80%99s-hextech-ui 41 comments
- Riot Messaging Service | Riot Games Technology https://engineering.riotgames.com/news/riot-messaging-service 37 comments
- Animation in the League of Legends Client | Riot Games Technology https://engineering.riotgames.com/news/animation-league-legends-client 7 comments
- Running an Automated Test Pipeline for the League Client Update | Riot Games Technology http://engineering.riotgames.com/news/running-automated-test-pipeline-league-client-update 3 comments
Linked pages
- GitHub - atom/atom: The hackable text editor https://github.com/atom/atom 1394 comments
- Things You Should Never Do, Part I – Joel on Software http://www.joelonsoftware.com/articles/fog0000000069.html 358 comments
- Semantic Versioning 2.0.0 | Semantic Versioning http://semver.org/ 343 comments
- Representational state transfer - Wikipedia https://en.m.wikipedia.org/wiki/Representational_state_transfer 302 comments
- Node.js — Run JavaScript Everywhere https://web.archive.org/web/20180306073316/https:/nodejs.org/en/ 67 comments
- Single-page application - Wikipedia http://en.wikipedia.org/wiki/Single-page_application 34 comments
- GitHub - electron/electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS https://github.com/atom/electron 22 comments
- GitHub - emberjs/ember.js: Ember.js - A JavaScript framework for creating ambitious web applications https://github.com/emberjs/ember.js 21 comments
- Swagger UI https://petstore.swagger.io/ 6 comments
- The future of Adobe AIR https://get.adobe.com/air/ 3 comments
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