- [C] Not a question, just wanted to share something I made: Minesweeper! http://en.wikipedia.org/wiki/Flood_fill 9 comments learnprogramming
Linking pages
- Rooms and Mazes: A Procedural Dungeon Generator – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2014/12/21/rooms-and-mazes/ 157 comments
- ☞ The Spreadsheet is a Simulation Machine https://arbesman.substack.com/p/the-spreadsheet-is-a-simulation-machine 37 comments
- Using Torque and Thrusters to Move and Rotate a Player-Designed Spaceship http://gamedev.tutsplus.com/tutorials/implementation/using-torque-and-thrusters-to-move-and-rotate-a-player-designed-spaceship/ 28 comments
- GitHub - sebashwa/vixl44: Create pixel art inside your terminal using vim movements https://github.com/sebashwa/vixl44/ 23 comments
- How a kids’ novel inspired me to simulate a gene drive on 86 million genealogy profiles | Worth Doing Badly https://worthdoingbadly.com/familytree/ 16 comments
- GitHub - ilackarms/sprite-locator: Locate Sprites in non-homogenous Sprite Sheets https://github.com/ilackarms/sprite-locator 11 comments
- Four color theorem - map solver | kleemans.ch https://www.kleemans.ch/four-color-theorem-map-solver 10 comments
- GitHub - nosir/obelisk.js: Build pixel isometric graphics with HTML5 canvas https://github.com/nosir/obelisk.js 8 comments
- Flood Fill: Recursion versus Iterative Solution · ZK Punk https://zkpunk-xyz.vercel.app/posts/recursion_vs_iterative/ 7 comments
- Implementing a Concurrent Floodfill with Golang | I care, I share, I'm Nathan LeClaire. http://nathanleclaire.com/blog/2014/04/05/implementing-a-concurrent-floodfill-with-golang/ 3 comments
- Speed reading images in under 4000 characters of code | by Vahid Fazel-Rezai | Medium https://medium.com/@vahidfazelrezai/speed-reading-images-in-under-4000-characters-of-code-8cdc6f384743 2 comments
- Felipe Tavares https://felipetavares.com/post/implicit-curves-in-rust-with-tesselation-and-tracing/ 1 comment
- Meet the LEGO Art Mosaic Generator https://joachim-gassen.github.io/2021/01/meet-lamg/ 0 comments
- How to emulate hand-drawn shapes / Algorithms behind RoughJS | shihn.ca https://shihn.ca/posts/2020/roughjs-algorithms/ 0 comments
- The Technology Behind our Recent Improvements in Flood Forecasting – Google AI Blog https://ai.googleblog.com/2020/09/the-technology-behind-our-recent.html 0 comments
- Easily create cool random images in python with randimage - Renato Budinich https://renatobudinich.com/create-random-images-with-randimage/ 0 comments
- Flood Fill Algorithm | Techie Delight https://www.techiedelight.com/flood-fill-algorithm/ 0 comments
- Zalando: How to pass the interview - CleverCoder.net https://clevercoder.net/2018/04/14/zalando-how-to-pass-the-interview/ 0 comments
- Silly programs from almost 15 years ago | andersource http://andersource.dev/2024/10/13/silly-programs-15-years.html 0 comments
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