Linking pages
- Almost booting an iOS kernel in QEMU | Worth Doing Badly https://worthdoingbadly.com/xnuqemu/ 21 comments
- GitHub - GValiente/butano: Modern C++ high level GBA engine https://github.com/GValiente/butano#butano 18 comments
- MinGW-w64 http://mingw-w64.sourceforge.net/ 8 comments
- MinGW-w64 https://www.mingw-w64.org/ 6 comments
- Using a SMT solver to find optimal GBA palettes https://blog.catboli.com/smt-solver-gba/ 5 comments
- GitHub - gbadev-org/awesome-gbadev: A curated list of Game Boy Advance development resources https://github.com/gbadev-org/awesome-gbadev 1 comment
- Cemu v1.6.4b infoleak + buffer overflow = emulator breakout (code exec on host) · GitHub https://gist.github.com/Wack0/cf10d061880b4597181796f843651e52 0 comments
- GitHub - Atmosphere-NX/Atmosphere: Atmosphère is a work-in-progress customized firmware for the Nintendo Switch. https://github.com/Atmosphere-NX/Atmosphere 0 comments
- Getting started with Nintendo Switch Development using devkitpro on macOS · GitHub https://gist.github.com/joshenders/4e43259eb641ce2342dea9416154c2c1 0 comments
- GitHub - smealum/portalDS: homebrew nintendo DS adaptation of Valve's Portal https://github.com/smealum/portalDS 0 comments
- Adventures in rustc Forking https://jam1.re/blog/adventures-in-rustc-forking 0 comments
- GitHub - AntonioND/nitro-engine: 3D engine for the Nintendo DS https://github.com/AntonioND/nitro-engine 0 comments
- GitHub - BernardoGiordano/Checkpoint: Fast and simple homebrew save manager for 3DS and Switch. https://github.com/BernardoGiordano/Checkpoint 0 comments
- GitHub - devkitPro/libctru: Homebrew development library for Nintendo 3DS/Horizon OS user mode (Arm11) https://github.com/devkitPro/libctru 0 comments
- GitHub - blocksds/sdk: Main BlocksDS SDK repository https://github.com/blocksds/sdk 0 comments
Would you like to stay up to date with Rust? Checkout Rust
Weekly.
Related searches:
Search whole site: site:devkitpro.org
Search title: devkitPro - Portal
See how to search.