- [C++] Existing Physics Engines and Floating Point Precision http://bulletphysics.org/wordpress/ 3 comments learnprogramming
Linking pages
- Execution Unit - In Defence of Writing Your Own Engine http://www.executionunit.com/blog/2017/07/14/in-defence-of-writing-your-own-engine/ 153 comments
- Project Highlight: Timur Gafarov | The D Blog https://dlang.org/blog/2016/09/16/project-highlight-timur-gafarov/ 49 comments
- The truth about traditional JavaScript benchmarks · Benedikt Meurer http://benediktmeurer.de/2016/12/16/the-truth-about-traditional-javascript-benchmarks/ 43 comments
- GitHub - eug/awesome-opengl: A curated list of awesome OpenGL libraries, debuggers and resources. https://github.com/eug/awesome-opengl 19 comments
- GitHub - ellisonleao/magictools: A list of Game Development resources to make magic happen. https://github.com/ellisonleao/magictools 15 comments
- GitHub - mbrukman/awesome-gamedev: A collection of free software and free culture resources for making amazing games. (mirror) https://github.com/mbrukman/awesome-gamedev 7 comments
- Video Game Physics Tutorial - Part I: Rigid Body Dynamics | Toptal https://www.toptal.com/game/video-game-physics-part-i-an-introduction-to-rigid-body-dynamics 3 comments
- LibGDX Tutorial 13: Physics with Box2D Part 1: A Basic Physics Simulations. – GameFromScratch.com http://www.gamefromscratch.com/post/2014/08/27/LibGDX-Tutorial-13-Physics-with-Box2D-Part-1-A-Basic-Physics-Simulations.aspx 3 comments
- JavaScript Physics Engines Comparison - Build New Games http://buildnewgames.com/physics-engines-comparison/ 0 comments
- WhitestormJS r10. New story. /*Top 7 new changes*/ | by Alexander Buzin | WhitestormJS Framework | Medium https://medium.com/whitestormjs-framework/whitestormjs-r10-new-story-top-7-new-changes-174bc9a873a3#.ygqnyf628 0 comments
- Google Has Open Sourced Octane, a New JavaScript Benchmark Suite http://www.infoq.com/news/2012/08/Octane-JavaScript-Benchmark 0 comments
- How Indie Game Studios Play to Win http://insights.dice.com/2015/09/16/how-indie-game-studios-play-to-win/ 0 comments
- GitHub - turbulenz/turbulenz_engine: Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices. https://github.com/turbulenz/turbulenz_engine 0 comments