Lobsters
- Google’s S2, geometry on the sphere, cells and Hilbert curve (2015) https://blog.christianperone.com/2015/08/googles-s2-geometry-on-the-sphere-cells-and-hilbert-curve/ 3 comments math
Linking pages
- Unwinding Uber’s Most Efficient Service | by Buck Heroux | Medium https://medium.com/@buckhx/unwinding-uber-s-most-efficient-service-406413c5871d 92 comments
- Tinder Architecture - by Neo Kim - System Design Newsletter https://newsletter.systemdesign.one/p/tinder-architecture 85 comments
- Geosharded Recommendations Part 1: Sharding Approach | by Frank Ren | Tinder Tech Blog | Medium https://tech.gotinder.com/geosharded-recommendations-part-1-sharding-approach-2/ 43 comments
- GitHub - InterviewReady/system-design-resources: These are the best resources for System Design on the Internet https://github.com/InterviewReady/system-design-resources 7 comments
- Playing Pokémon Go before it’s released in your country | by Jonathan Lima | Medium https://medium.com/@gboxmuchacho/playing-pokemon-go-anywhere-162206fd0c91#.ncv43z22v 1 comment
- Timezone Lookup Revisited https://alex-hhh.github.io/2022/08/timezone-lookup-revisited.html 0 comments
- Geosharded Recommendations Part 1: Sharding Approach | by Frank Ren | Tinder Tech Blog | Medium https://medium.com/tinder-engineering/geosharded-recommendations-part-1-sharding-approach-d5d54e0ec77a 0 comments
- A fast geo database with Google S2 take #2 - Fabrice Aneche https://blog.nobugware.com/post/2016/geo_db_s2_geohash_database/ 0 comments
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