- “People will fall for it like a drug”—Game devs on the future of VR http://arstechnica.com/gaming/2016/03/people-will-fall-for-it-like-a-drug-game-devs-on-the-future-of-vr/ 17 comments technology
Linking pages
- Meta establishes 4-foot “personal boundary” to deter VR groping [Updated] | Ars Technica https://arstechnica.com/gaming/2022/02/meta-establishes-four-foot-personal-boundary-to-deter-vr-groping/ 846 comments
- What happened to the virtual reality gaming revolution? | Ars Technica https://arstechnica.com/gaming/2022/10/what-happened-to-the-virtual-reality-gaming-revolution/ 363 comments
- Oculus co-founder: “Free is still not cheap enough” for current VR tech | Ars Technica https://arstechnica.com/gaming/2018/11/oculus-co-founder-free-is-still-not-cheap-enough-for-current-vr-tech/ 13 comments
- What happened to the virtual reality gaming revolution? | Ars Technica https://arstechnica.com/?p=1885995 0 comments
- VR headset sales are slowly rising out of the doldrums | Ars Technica https://arstechnica.com/gaming/2017/11/more-than-a-fad-vr-headset-sales-are-slowly-creeping-higher/ 0 comments
- Panasonic breaks out of VR’s “headset” bubble with fresh “eyeglasses” design | Ars Technica https://arstechnica.com/gaming/2020/01/vrs-future-is-so-bright-you-gotta-wear-panasonics-shades/ 0 comments
- Steam Gauge: What VR games are popular with HTC Vive’s early adopters [Updated] | Ars Technica http://arstechnica.com/gaming/2016/05/steam-gauge-what-vr-games-are-popular-with-htc-vives-early-adopters/ 0 comments
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