- Microsoft's new "DeLorean" system reduces perceived lag in streaming games by actively predicting players' actions http://arstechnica.com/gaming/2014/08/how-microsofts-predictive-modeling-could-make-streaming-gaming-tolerable/ 42 comments technology
Linking pages
- Report: Google courting developers for coming game-streaming service | Ars Technica https://arstechnica.com/gaming/2018/06/report-google-courting-developers-for-coming-game-streaming-service/ 5 comments
- More Windows 9 rumors: one-click upgrades, interactive tiles, notification center | Ars Technica http://arstechnica.com/information-technology/2014/08/more-windows-9-rumors-one-click-upgrades-interactive-tiles-notification-center/ 4 comments
- NSA built “Google-like” interface to scan 850+ billion metadata records | Ars Technica http://arstechnica.com/tech-policy/2014/08/nsa-built-google-like-interface-to-scan-850-billion-metadata-records/ 3 comments
- Ubisoft CEO: Cloud gaming will replace consoles after the next generation | Ars Technica https://arstechnica.com/gaming/2018/06/ubisoft-ceo-cloud-gaming-will-replace-consoles-after-the-next-generation/ 1 comment
Linked pages
- Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Cloud Gaming - Microsoft Research http://research.microsoft.com/apps/pubs/default.aspx?id=226843 48 comments
- More Windows 9 rumors: one-click upgrades, interactive tiles, notification center | Ars Technica http://arstechnica.com/information-technology/2014/08/more-windows-9-rumors-one-click-upgrades-interactive-tiles-notification-center/ 4 comments
- NSA built “Google-like” interface to scan 850+ billion metadata records | Ars Technica http://arstechnica.com/tech-policy/2014/08/nsa-built-google-like-interface-to-scan-850-billion-metadata-records/ 3 comments
Related searches:
Search whole site: site:arstechnica.com
Search title: How Microsoft’s predictive modeling could make streaming gaming tolerable | Ars Technica
See how to search.