Hacker News
- Understanding Multiple Neighbourhood Cellular Automata https://slackermanz.com/understanding-multiple-neighborhood-cellular-automata/ 18 comments
- Simulating Fluid Dynamics with Cellular Automata (1986) [pdf] https://content.wolfram.com/uploads/sites/34/2020/07/cellular-automaton-fluids-theory.pdf 14 comments
- Cellular Automata in the Browser https://javascript.christmas/2019/22 23 comments
- Hyperbolic Cellular Automata Simulator https://dmishin.github.io/hyperbolic-ca-simulator/index.html 20 comments
- Show HN: Terra, a JS framework for cellular automata and biological simulations http://rileyjshaw.com/terra/ 31 comments
- 19-State Universal Cellular-Automaton (left) simulating all the Elementary Cellular-Automata (right) https://www.reddit.com/gallery/qlph1m 19 comments compsci
- [R] Illuminating Diverse Neural Cellular Automata for Level Generation https://arxiv.org/abs/2109.05489 2 comments machinelearning
- Iota had a presentation at Stephan Wolfram's digital conference on Cellular Automata. http://youtu.be/cs4u-vpmc98?t=14580 2 comments cryptocurrency
- Tutorial: Cellular Automata And Comonads https://functional.works-hub.com/learn/tutorial-cellular-automata-and-comonads-fc3a6?utm_source=reddit&utm_medium=affiliates&utm_campaign=functionalworks-blog-post 2 comments haskell
- I've been playing around with cellular automata and photoshop. This is Rule 102, made to look like a flock of manta rays. (Album plus extras) (OC) https://www.reddit.com/gallery/ltf4d4 37 comments math
- Crafting cellular automata in Rust (my first blog post, looking for feedback) https://www.reddit.com/r/rust/comments/hbu84n/crafting_cellular_automata_in_rust_my_first_blog/ 9 comments rust
- Hyperbolic Cellular Automata Simulator https://dmishin.github.io/hyperbolic-ca-simulator/ 3 comments math
- Generating Pixel Profile Pictures with Cellular Automata using Node.js and StdLib (x-post r/node) https://medium.com/@notoriaga/generating-pixel-profile-pictures-with-cellular-automata-using-node-js-and-stdlib-ea537b498474 3 comments javascript
- Continuous cellular automata http://www.wolframalpha.com/input/?i=rule+54 5 comments math
- How to Compress Cellular Automata Images (spoiler: use FLIF!) http://cloudinary.com/blog/compressing_cellular_automata 4 comments programming
- Procedural Dungeon Generation: Cellular Automata http://blog.jrheard.com/procedural-dungeon-generation-cellular-automata 12 comments gamedev
- Drawing 1-D Cellular Automata by hand (& blank PDFs for others) https://tinkerings.org/2016/09/14/cellular-automata-pdf-worksheets/ 6 comments math
- [C] Cellular automata :D - Pastebin.com http://pastebin.com/k9zbveym 7 comments coding
- cellauto.js - cellular automata engine in javascript http://sanojian.github.io/cellauto/ 7 comments gamedev
- Using Cellular Automata as dynamic and interactive environments for a simple arcade-shooter survival game https://vid.me/sKtC 5 comments gamedev
- cellular automata http://www.share-elm.com/sprout/53a7cd06e4b07afa6f982439 3 comments elm
- Cellular Automata, Part II: PNGs and Moore in Haskell https://www.fpcomplete.com/user/edwardk/cellular-automata/part-2 6 comments programming
- Cellular Automata, Part II: PNGs and Moore by Edward Kmett https://www.fpcomplete.com/user/edwardk/cellular-automata/part-2 5 comments haskell
- Cellular Automata - School of Haskell https://www.fpcomplete.com/user/edwardk/cellular-automata 6 comments programming
- Cellular Automata by Edward Kmett https://www.fpcomplete.com/user/edwardk/cellular-automata 7 comments haskell
- Evaluating probabilistic cellular automata is comonadic, too! http://productivedetour.blogspot.com.es/2012/12/evaluating-probabilistic-cellular.html 9 comments haskell
- Cellular automata as comonads http://blog.sigfpe.com/2006/12/evaluating-cellular-automata-is.html 9 comments haskell
- First glider discovered in a cellular automata on an aperiodic tiling. https://plus.google.com/110214848059767137292/posts/zbdwythh2rf 13 comments compsci
- Experiment with Dozens of Cellular Automata in Your Browser (Requires Java) http://ccl.northwestern.edu/netlogo/models/ 6 comments compsci
- Problem solving with "reverse programming"(cellular automata?) http://geeklair.net/~pratzsch/docs/anti-objects.pdf 3 comments compsci
- ASCII 'Elementary Cellular Automata' & 'Game of Life' in C http://www.autofasurer.net/wp/?p=49 4 comments learnprogramming
- Dear reddit, here is a cellular automata simulator I made. [canvas] http://www.owlnet.rice.edu/~nickmcclendon/dabble/automata/ 26 comments programming
- Cellular Automata for Physical Modelling http://home.comcast.net/~tom_forsyth/papers/cellular_automata_for_physical_modelling.html 9 comments programming
- Golly: a cellular automata app with hashlife support; run complex CA's incredibly quickly http://golly.sourceforge.net/ 7 comments programming
- Cellular automata and music http://www.ibm.com/developerworks/java/library/j-camusic/ 12 comments programming
- A Note on Minimal Boolean Formula Size of a One-Dimensional Cellular Automata http://www.math.usf.edu/~eclark/jca_georgiadis.pdf 2 comments science
- Cellular automata in Factorio: self-replicating cell networks without a centralized brain https://www.reddit.com/r/factorio/comments/6nc6j5/cellular_automata_in_factorio_selfreplicating/ 26 comments factorio
- From Bits to Cells: Simple Cellular Automata in Haskell, Part Two http://praisecurseandrecurse.blogspot.com/2006/12/from-bits-to-cells-simple-cellular_19.html 5 comments programming
- Rust implementation of Cellular Automata Method for generating random cave-like levels https://www.reddit.com/r/rust/comments/8w35qk/rust_implementation_of_cellular_automata_method/ 6 comments rust