Hacker News
- Android Game Development - Using Bitmap Fonts http://www.javacodegeeks.com/2011/09/android-game-development-using-bitmap.html 2 comments
- PC Face Demo: Bitmap Arrays for Rendering CP437 Glyphs Using IBM PC OEM Fonts https://susam.github.io/pcface/src/demo.html 7 comments
Lobsters
- Why not just use bitmap fonts? https://dataswamp.org/~lich/musings/bitmap-fonts.html 36 comments design , linux , practices , rant
- PC Face: Bitmap arrays for rendering CP437 glyphs using IBM PC OEM fonts https://github.com/susam/pcface 4 comments graphics , show
- When to use bitmap fonts? https://www.reddit.com/r/gamedev/comments/4qr5ly/when_to_use_bitmap_fonts/ 10 comments gamedev
- Using commercial fonts in games, preferably not as bitmaps https://www.reddit.com/r/gamedev/comments/8vh97d/using_commercial_fonts_in_games_preferably_not_as/ 3 comments gamedev
- Hey Game Devs, do any of you know a good, free Bitmap Font Generator, for use with things like NGUI and Unity? http://glyphdesigner.71squared.com/ 33 comments gamedev