Hacker News
- MagicaVoxel – A free voxel art editor and interactive path tracing renderer https://ephtracy.github.io/ 48 comments
- Ray tracing Voxels made out of Glass https://voxelchain.app/previewer/Glass.html 40 comments
- Vixel: a WebGL path tracing voxel renderer https://github.com/wwwtyro/vixel 2 comments
- MagicaVoxel: A free voxel art editor and path tracing renderer https://ephtracy.github.io/ 64 comments
- Graphics Deep Dive: Cascaded Voxel Cone Tracing in the Tomorrow Children http://www.gamasutra.com/view/news/286023/Graphics_Deep_Dive_Cascaded_voxel_cone_tracing_in_The_Tomorrow_Children.php 14 comments
- Algorithm for Interactive Indirect Illumination Using Voxel Cone Tracing http://www.youtube.com/watch?a=&feature=youtu.be&v=fAsg_xNzhcQ 6 comments
- OpenGL - GIobal Illumination using Voxel Cone Tracing - Bistro test scene https://youtu.be/M9djeTTEE9U?feature=shared 5 comments opengl
- OpenGL - GIobal Illumination using Voxel Cone Tracing - Bistro test scene https://youtu.be/dyf7G6dls3Y?feature=shared 12 comments opengl
- OpenGL - Voxel Cone Tracing - test scene - McGuire Archive - breakfast room https://youtu.be/hNg98Cx58b8?feature=shared 4 comments opengl
- OpenGL - Voxel Cone Tracing - test scene - McGuire Archive - breakfast room https://youtu.be/hNg98Cx58b8?feature=shared 4 comments graphicsprogramming
- OpenGL - Global Illumination using Voxel Cone Tracing - test01 https://youtu.be/17d9xK_GHoU?feature=shared 7 comments opengl
- OpenGL - Ambient Occlusion via Voxel Cone Tracing - test scenes https://youtu.be/obpYvwG5KZY 5 comments opengl
- Devlog: adding path-traced lighting to my voxel game engine https://www.youtube.com/watch?v=VPetAcm1heI 4 comments graphicsprogramming
- Passing voxel data to a shader for path tracing https://voxelchain.app/ 2 comments graphicsprogramming
- OpenGL Real Time Global Illumination with Voxel Cone Tracing https://youtu.be/5m9fOVWaqdE 7 comments opengl
- Voxel Cone Tracing (Browser demo) https://voxelchain.app/previewer/Jungle%202.html 6 comments graphicsprogramming
- Voxel Cone Tracing weirdness http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.697.9960&rep=rep1&type=pdf 5 comments graphicsprogramming
- Godot creates first practical Voxel Cone Tracing GI in a game engine (more details in thread) https://twitter.com/reduzio/status/1190609913573257218 59 comments gamedev
- Vixel - a WebGL path tracing voxel renderer built with regl https://github.com/wwwtyro/vixel 11 comments javascript
- Anisotropic Voxel Cone Tracing Question https://research.nvidia.com/sites/default/files/publications/GIVoxels-pg2011-authors.pdf 3 comments gamedev
- Interactive Indirect Illumination and Ambient Occlusion Using Voxel Cone Tracing http://blog.icare3d.org/2011/06/interactive-indirect-illumination-and.html 51 comments programming
- John Carmack Interview: GPU Race, Intel Graphics, Ray Tracing and Voxels http://www.youtube.com/watch?v=hapCuhAs1nA 15 comments technology
- Interactive Indirect Illumination and Ambient Occlusion Using Voxel Cone Tracing, the future of real time graphics? http://blog.icare3d.org/2011/06/interactive-indirect-illumination-and.html 3 comments opengl
- Real-time global illumination: ISPM vs. Cone Voxel Tracing vs. Path Tracing vs. Light Propagation Volumes, where are we heading? http://graphics.cs.williams.edu/papers/PhotonHPG09/ 26 comments opengl