- In unreal 4 is there an easy way to blend textures in a terrain material so that it's a clamp/threshold instead of semi-transparent? https://www.reddit.com/r/gamedev/comments/9m279e/in_unreal_4_is_there_an_easy_way_to_blend/ 13 comments gamedev
- Distance field transparency - improving edge quality on zoomed in sprites and textures with transparency with a web based SDF generator https://jobtalle.com/distance_field_transparency.html 2 comments graphicsprogramming
- How do I remove the black texture over this plane? It’s supposed to be transparent, and a friend who’s using the same file has theirs transparent https://www.reddit.com/gallery/uaj7cy 2 comments blender
- Transparent texture problem https://preview.redd.it/yal2bd0e6gq81.png?auto=webp&format=png&s=764d003a53f94c8480e62dbffdb57362b7f42ad3&width=590 8 comments opengl
- I failed to find a tool that I needed for my CG course, so I made one myself. It converts a model in OBJ format into a 3D texture with transparency that can be used for volume rendering. Free for use, no attribution required. https://github.com/lisyarus/voxelizer 9 comments graphicsprogramming
- transparent background appears black in blender eevee(texture used was made in gimp) https://www.reddit.com/gallery/r5cd9s 12 comments blender
- Blender tutorial: how to apply textures with transparency(alpha channel) in cycles render https://www.youtube.com/watch?amp%3Bindex=6&%3Blist=PLO8Uw4sXqaU-3rcCDtqCkrVZzM5b2KN4B&v=Ka5k-ahO4Zo 6 comments blender
- Transparent Textures: selection of transparent patterns you can use as a background for your site. Just pick a color, pick a pattern, and grab the CSS http://www.transparenttextures.com/ 12 comments webdev
- My (long-)weekend project: Transparent Textures, hopefully a slight improvement on Subtle Patterns http://www.transparenttextures.com/ 63 comments web_design