Lobsters
- Statically compiling Go programs https://www.arp242.net/static-go.html 17 comments golang
- Statically compiled Go programs, always, even with cgo, using musl http://dominik.honnef.co/posts/2015/06/statically_compiled_go_programs__always__even_with_cgo__using_musl/ 4 comments golang
- working on a go->c++ compiler for a very specific subset of go (mostly no runtime gc / dynamic interface dispatch / concurrency) (likely adding some own 'static reflection' features) for wasm gameplay programming. generics (interface-checked) become templates! https://gist.github.com/nikki93/37256c81766d4b8806aaa6cf2195b00d?ts=2 7 comments golang
- I wrote a simple Go->C++ compiler for gameplay programming (gives module system, simple definition-checked generics, static reflection). Here's a demo from my game project. Generated C++ visible at end of video. Compiler source is ~1500 lines, link in description. Will do a public release soon! https://www.youtube.com/watch?v=8He97Sl9iy0 18 comments cpp