Hacker News
- Show HN: Gauntlet – Raycast-inspired open-source application launcher https://github.com/project-gauntlet/gauntlet 3 comments
- Raycasting engine in Factorio 1.0 (unmodded) [video] https://www.youtube.com/watch?v=28UzqVz1r24 31 comments
- Show HN: 3D Raycasting Engine in JavaScript https://ahuth.github.io/raycast/ 37 comments
- A texture-mapped raycaster in 128 bytes http://www.pouet.net/prod.php?which=63518 36 comments
Lobsters
- Raycasting in Fennel and TIC-80 https://technomancy.us/193 2 comments games , graphics , lisp
- How to do bullet physics on a 2d game? (non-raycast) https://www.reddit.com/r/gamedev/comments/6u1751/how_to_do_bullet_physics_on_a_2d_game_nonraycast/ 23 comments gamedev
- Struggling with Raycasting https://lodev.org/cgtutor/raycasting.html 7 comments learnprogramming
- Raycasting in C and SDL2 error https://github.com/Ductive99/the-maze/ 5 comments gamedev
- Why I'm Switching From Alfred to Raycast https://simplyproductive.substack.com/p/why-im-switching-from-alfred-to-raycast 84 comments macapps
- Show you Laravel tips in terminal and Raycast https://github.com/godruoyi/laravel-tips 3 comments laravel
- Regarding Raycasting https://streamable.com/z1ezdu 5 comments unity3d
- This Week In React #147: RSCs, Next.js, Remix, Redwood, Error Boundary, JSX, Raycast, Spotify, Triplex, useHooks, ReMDX, Astro, Pastel, TypeScript... https://thisweekinreact.com/newsletter/147 3 comments reactjs
- Hi, why doesn't this script get the raycasts' lenght? The debug always says 0. https://hit.transform.name 4 comments unity3d
- Raycast & 1Password https://developer.1password.com/docs/cli/get-started/#install 8 comments macapps
- Texture mapping in raycaster causing jagged lines https://pastebin.com/feha35MC 7 comments askprogramming
- OpenGL 2d lighting with shaders or raycasting help https://ncase.me/sight-and-light/ 3 comments opengl
- I made a small 2d raycasting simulation. Any feedback would be great. https://aydencook03.github.io/simulations/raycasting.html 29 comments javascript
- Will be Raycaster like Wolf3D very complex for Perl & SDL or not? https://www.reddit.com/r/perl/comments/a2ryw5/will_be_raycaster_like_wolf3d_very_complex_for/ 3 comments perl
- How to properly raycast for collisions for a circular object? https://www.reddit.com/r/gamedev/comments/a2cz74/how_to_properly_raycast_for_collisions_for_a/ 10 comments gamedev
- Interactive Raycaster in 64 bytes (msdos) https://www.pouet.net/prod.php?which=78044 23 comments programming
- Dissecting a 128-byte raycaster (2014) http://finalpatch.blogspot.com/2014/06/dissecting-128-byte-raycaster.html 7 comments programming
- Controller for 2D platformer with physics. Can raycasting do it? (Unity 2D) https://www.reddit.com/r/unity2d/comments/7o3hqu/controller_for_2d_platformer_with_physics_can/ 4 comments gamedev
- Weird raycasting problem. Help? https://glot.io/snippets/evqg810qqp 6 comments gamedev
- Does there exist a MODERN raycasting engine (i.e, Doom-like) suitable for development on Linux? https://www.reddit.com/r/gamedev/comments/6p50m4/does_there_exist_a_modern_raycasting_engine_ie/ 3 comments gamedev
- Could you use raycasting to calculate the force and direction of gravity around irregular bodies like asteroids? https://www.reddit.com/r/space/comments/6nfvnf/could_you_use_raycasting_to_calculate_the_force/ 8 comments space
- Minimalist Raycasting Engine https://www.reddit.com/r/gamedev/comments/5kcowo/minimalist_raycasting_engine/ 13 comments gamedev
- Raycast based Collision and Pathfinding instead of A* Grid? https://www.reddit.com/r/gamedev/comments/4xg41b/raycast_based_collision_and_pathfinding_instead/ 3 comments gamedev
- The Timeless Art of Raycasting (x-post from r/programming) https://www.reddit.com/r/gamedev/comments/4wbe1k/the_timeless_art_of_raycasting_xpost_from/ 3 comments gamedev
- The Timeless Art of Raycasting http://dooskington.com/the-timeless-art-of-raycasting/ 14 comments programming
- A Raycaster in Elm http://krisajenkins.github.io/elm-rays/ 11 comments elm
- Improving performance with lots of raycasts ? Can async help ? (Node) http://www.redblobgames.com/articles/visibility/ 17 comments javascript
- A simple raycaster I wrote in JavaScript http://workshop.botter.ventures/2015/10/24/a-simple-raycaster-written-in-javascript-and-coffeescript/ 5 comments javascript
- Sparse Voxel Octree Raycasting Tech-Demo using Image Warping (up to 4x faster) http://www.outstar.net/files/SVO-Reprojection-TechDemo.zip 21 comments gamedev
- Dissecting the 128-byte raycaster http://finalpatch.blogspot.com.au/2014/06/dissecting-128-byte-raycaster.html 14 comments programming
- 256 byte interactive raycaster for C64 with source code - 1bir by Crescent (with YouTube link) http://pouet.net/prod.php?which=61298 27 comments programming
- 250 lines of Qt C++ code for Wolfenstein-esque of raycasting http://labs.qt.nokia.com/2009/08/09/ray-casting-on-qts60/ 15 comments programming
- Data-Oriented Design: a Practical Example with Raycasted Voxels [xpost from proggit] http://knight666.com/blog/tutorial-a-practical-example-of-data-oriented-design/ 4 comments gamedev
- Creating pseudo 3D games with HTML 5 canvas and raycasting http://dev.opera.com/articles/view/creating-pseudo-3d-games-with-html-5-can-1/ 8 comments programming
- Creating pseudo 3D games with HTML 5 canvas and raycasting http://dev.opera.com/articles/view/creating-pseudo-3d-games-with-html-5-can-1/ 4 comments javascript
- raycaster in javascript http://developer.mozilla.org/samples/raycaster/raycaster.html 2 comments reddit.com