Hacker News
- New website for the Magnum C++11/C++14 graphics engine http://blog.magnum.graphics/meta/new-website-is-here/ 2 comments
- Magnum: C++11/C++14 and OpenGL Graphics Engine https://github.com/mosra/magnum 20 comments
- Convenient CPU feature detection and dispatch in the Magnum Engine https://blog.magnum.graphics/backstage/cpu-feature-detection-dispatch/ 35 comments cpp
- Magnum Engine 2020.06 released with redesigned asset pipeline and several new examples https://blog.magnum.graphics/announcements/2020.06/ 5 comments gamedev
- Magnum Engine 2020.06 released with redesigned asset pipeline and several new examples https://blog.magnum.graphics/announcements/2020.06/ 26 comments cpp
- How Magnum Engine exposes C++ to Python https://blog.magnum.graphics/announcements/introducing-python-bindings/ 7 comments cpp
- Multi-dimensional strided array views in the Magnum engine https://blog.magnum.graphics/backstage/multidimensional-strided-array-views/ 10 comments cpp
- Magnum engine 2018.10 released — with animation and Vulkan interop https://blog.magnum.graphics/announcements/2018.10/ 14 comments cpp
- New website for the Magnum C++11/C++14 graphics engine is here — a stepping stone for what is to come http://blog.magnum.graphics/meta/new-website-is-here/ 43 comments cpp
- magnum: C++11/C++14 and OpenGL graphics engine https://github.com/mosra/magnum 16 comments cpp
- magnum: C++11/C++14 and OpenGL graphics engine https://www.reddit.com/r/gamedev/comments/4muc1n/magnum_c11c14_and_opengl_graphics_engine/ 20 comments gamedev
- Magnum - C++11 and OpenGL graphics engine http://mosra.cz/blog/magnum.php 41 comments gamedev
- A new geometry pipeline in the Magnum graphics engine https://blog.magnum.graphics/announcements/new-geometry-pipeline/ 7 comments cpp
- How Magnum Engine does GFX API enum mapping https://blog.magnum.graphics/backstage/gfx-api-enum-mapping/ 4 comments cpp
- Magnum engine 2019.01 released with tweakable constants and ImGui integration https://blog.magnum.graphics/announcements/2019.01/ 36 comments cpp
- Introducing Magnum, a multiplatform 2D/3D graphics engine http://mosra.cz/blog/article.php?a=22-introducing-magnum-a-multiplatform-2d-3d-graphics-engine 2 comments programming
- Introducing Magnum, a multiplatform 2D/3D graphics engine http://mosra.cz/blog/article.php?a=22-introducing-magnum-a-multiplatform-2d-3d-graphics-engine 3 comments cpp
- Area Lights with LTCs in the Magnum graphics engine http://blog.magnum.graphics/guest-posts/area-lights-with-ltcs/ 3 comments cpp
- Magnum graphics engine 2018.02 released with WebGL 2.0, VR integration, iOS port, improved asset management and more http://blog.magnum.graphics/announcements/2018.02/ 5 comments gamedev