Hacker News
- Cirkoban: Sokoban meets cellular automata written in Scheme https://spritely.institute/news/cirkoban-sokoban-meets-cellular-automata-written-in-scheme.html 21 comments
- Soliton Cellular Automata https://www.cs.princeton.edu/~ken/solitons.html 2 comments
- Procedural Pokemon Generation with Cellular Automata https://github.com/yurkth/sprator 3 comments
- Interstice - Cellular automata game made with Vite + React https://bananajump.com/interstice 4 comments reactjs
- Prime numbers and cellular automata https://github.com/issacnitin/cas3 10 comments math
- A simple self reproducing cellular automata : Byl's lopp https://youtube.com/watch?feature=share&v=h_W4XMlJHvg 2 comments programming
- [R] Illuminating Diverse Neural Cellular Automata for Level Generation https://arxiv.org/abs/2109.05489 2 comments machinelearning
- Tutorial: Cellular Automata And Comonads https://functional.works-hub.com/learn/tutorial-cellular-automata-and-comonads-fc3a6?utm_source=reddit&utm_medium=affiliates&utm_campaign=functionalworks-blog-post 2 comments haskell
- I've been playing around with cellular automata and photoshop. This is Rule 102, made to look like a flock of manta rays. (Album plus extras) (OC) https://www.reddit.com/gallery/ltf4d4 37 comments math
- Crafting cellular automata in Rust (my first blog post, looking for feedback) https://www.reddit.com/r/rust/comments/hbu84n/crafting_cellular_automata_in_rust_my_first_blog/ 9 comments rust
- Mathematical Life Forms (continuous cellular automata) https://vimeo.com/277328815 72 comments math
- Hyperbolic Cellular Automata Simulator https://dmishin.github.io/hyperbolic-ca-simulator/ 3 comments math
- Generating Pixel Profile Pictures with Cellular Automata using Node.js and StdLib (x-post r/node) https://medium.com/@notoriaga/generating-pixel-profile-pictures-with-cellular-automata-using-node-js-and-stdlib-ea537b498474 3 comments javascript
- Continuous cellular automata http://www.wolframalpha.com/input/?i=rule+54 5 comments math
- How to Compress Cellular Automata Images (spoiler: use FLIF!) http://cloudinary.com/blog/compressing_cellular_automata 4 comments programming
- Procedural Dungeon Generation: Cellular Automata http://blog.jrheard.com/procedural-dungeon-generation-cellular-automata 12 comments gamedev
- Drawing 1-D Cellular Automata by hand (& blank PDFs for others) https://tinkerings.org/2016/09/14/cellular-automata-pdf-worksheets/ 6 comments math
- [C] Cellular automata :D - Pastebin.com http://pastebin.com/k9zbveym 7 comments coding
- cellauto.js - cellular automata engine in javascript http://sanojian.github.io/cellauto/ 7 comments gamedev
- Perl script to print the 0-255 possible elementary cellular automata https://github.com/odhranroche/elementaryca 6 comments artificial
- Book recommendation for cellular automata? https://www.youtube.com/watch?v=hqVMCGZKpyg 6 comments math
- cellular automata http://www.share-elm.com/sprout/53a7cd06e4b07afa6f982439 3 comments elm
- Cellular Automata, Part II: PNGs and Moore in Haskell https://www.fpcomplete.com/user/edwardk/cellular-automata/part-2 6 comments programming
- Cellular Automata, Part II: PNGs and Moore by Edward Kmett https://www.fpcomplete.com/user/edwardk/cellular-automata/part-2 5 comments haskell
- Cellular Automata - School of Haskell https://www.fpcomplete.com/user/edwardk/cellular-automata 6 comments programming
- Cellular Automata by Edward Kmett https://www.fpcomplete.com/user/edwardk/cellular-automata 7 comments haskell
- Evaluating probabilistic cellular automata is comonadic, too! http://productivedetour.blogspot.com.es/2012/12/evaluating-probabilistic-cellular.html 9 comments haskell
- Cellular automata as comonads http://blog.sigfpe.com/2006/12/evaluating-cellular-automata-is.html 9 comments haskell
- First glider discovered in a cellular automata on an aperiodic tiling. https://plus.google.com/110214848059767137292/posts/zbdwythh2rf 13 comments compsci
- Experiment with Dozens of Cellular Automata in Your Browser (Requires Java) http://ccl.northwestern.edu/netlogo/models/ 6 comments compsci
- Problem solving with "reverse programming"(cellular automata?) http://geeklair.net/~pratzsch/docs/anti-objects.pdf 3 comments compsci
- ASCII 'Elementary Cellular Automata' & 'Game of Life' in C http://www.autofasurer.net/wp/?p=49 4 comments learnprogramming
- Dear reddit, here is a cellular automata simulator I made. [canvas] http://www.owlnet.rice.edu/~nickmcclendon/dabble/automata/ 26 comments programming
- Cellular Automata for Physical Modelling http://home.comcast.net/~tom_forsyth/papers/cellular_automata_for_physical_modelling.html 9 comments programming
- Golly: a cellular automata app with hashlife support; run complex CA's incredibly quickly http://golly.sourceforge.net/ 7 comments programming
- Cellular automata and music http://www.ibm.com/developerworks/java/library/j-camusic/ 12 comments programming
- A Note on Minimal Boolean Formula Size of a One-Dimensional Cellular Automata http://www.math.usf.edu/~eclark/jca_georgiadis.pdf 2 comments science
- Cellular automata in Factorio: self-replicating cell networks without a centralized brain https://www.reddit.com/r/factorio/comments/6nc6j5/cellular_automata_in_factorio_selfreplicating/ 26 comments factorio
- From Bits to Cells: Simple Cellular Automata in Haskell, Part Two http://praisecurseandrecurse.blogspot.com/2006/12/from-bits-to-cells-simple-cellular_19.html 5 comments programming
- Rust implementation of Cellular Automata Method for generating random cave-like levels https://www.reddit.com/r/rust/comments/8w35qk/rust_implementation_of_cellular_automata_method/ 6 comments rust