Hacker News
- Boids, an artificial life program, which simulates flocking behavior of birds https://people.ece.cornell.edu/land/courses/ece4760/labs/s2021/Boids/Boids.html 8 comments
- Boids https://en.wikipedia.org/wiki/Boids 3 comments
- Flocking Infinity – boids simulation in your new tab (Chrome Extension) https://chrome.google.com/webstore/detail/flocking-infinity/pmknhocdemkjddgphkdneljlokgfejca 2 comments
- Boids https://en.wikipedia.org/wiki/Boids 80 comments
- Drawing with boids https://miniatureape.github.io/boiddraw/ 8 comments
- Show HN: Boids Simulation http://anoopelias.github.io/boids 28 comments
- Boids in JavaScript http://www.emergentmind.com/boids 3 comments
- Boids - a mini artificial life simulator http://psiphi.co.za/psi/?p=658 5 comments
Lobsters
- Boids in WebAssembly Using Go https://healeycodes.com/boids-flocking-simulation/ 8 comments games , go , programming , wasm
- Boids on an ARM M4 http://www.kfish.org/boids/pseudocode.html 12 comments embedded
- 700 -> 10000+ boids optimizing with flamegraph (and a data structure), profiling is fun! https://www.youtube.com/watch?v=TrSr_A8zB2E 7 comments rust
- Made a boids implementation, it turned out exactly how I hoped https://github.com/heffree/boids 5 comments rust
- Devlog about DIY coding your own implementations vs using ready made assets and my journey implementing my own boids algorithm https://momolab.nl/news/devlab-1-exploring-boids-algorithm-lessons-learned-from-diy-implementation-and-optimization/ 4 comments gamedev
- Underwater World | Infinite explorable underwater world using marching cubes, 3D multi-octave perlin noise, and 3D boids created using Rust and WGPU https://www.youtube.com/watch?v=heCIgXLkNO0 5 comments rust
- I implemented Boid’s algorithm into a little Svelte game/app! (Feedback appreciated) https://digital-journey-hub.vercel.app/ 7 comments sveltejs
- I implemented the Boids Algorithm in QBasic, for fun! I hope you like fishes, birds and CGA screens 🤗 https://www.youtube.com/watch?v=RSv-0MsPi1E 2 comments programming
- A tiny aquarium running a Boids simulation https://github.com/lmas/akvarium 8 comments golang
- Cool effect I got playing with boids https://youtu.be/VQz9XEidFYI 2 comments unity3d
- I wrote an SFML-based 2D flocking (boids) simulator https://github.com/ChrisThrasher/boids 5 comments cpp
- Anandtech: "Testing the New 3DMark CPU Benchmark: For the Boids" https://www.anandtech.com/show/16817/testing-the-new-3dmark-cpu-benchmark-for-the-boids 9 comments hardware
- Herding and Boids in an Artificial Life Simulation https://www.youtube.com/watch?v=JTnup-TxkbA 3 comments gamedev
- Boid Simulation https://www.reddit.com/r/rust/comments/nd8ww2/boid_simulation/ 6 comments rust
- I made a 3d boids implementation https://github.com/ercang/boids-js 7 comments javascript
- Boids algorithm https://www.youtube.com/watch?v=_5tJ8jwd64Y 3 comments artificial
- 3D boids swimming along in perfect harmony; Implementing the boids flocking algorithm in Rust. https://www.youtube.com/watch?v=bqtqltqcQhw 22 comments rust
- Implemented Boids using the Godot Engine! https://www.youtube.com/watch?v=iGvbb2HlCdQ 4 comments gamedev
- Boids Simulation http://anoopelias.github.io/boids 4 comments programming
- I made this interactive Boid flocking simulation using the LÖVE framework https://www.youtube.com/watch?v=g0LwS4ysGbE 15 comments gamedev
- Massive Horde in Blender using Boids - Tutorial http://www.youtube.com/playlist?list=PLBbfFcNW4C9d-NOb0puP7qOaPsMViopPl 11 comments blender
- Dancing with friends and enemies: boids' swarm intelligence http://community.wolfram.com/groups/-/m/t/122095 7 comments programming
- ColorBoids: The boid algorithm in five dimensions http://rectangleworld.com/blog/archives/952 3 comments javascript
- Boids, Flocking Behaviour Tutorial Part 1: The Engine http://lyndonarmitage.com/boids-flocking-behaviour-tutorial-part-1-the-engine/ 4 comments programming
- I'm still obsessed with swarming boids. I hacked this prototype last night. http://playmedusa.com/online/swarmy/swarmy.html 8 comments gamedev
- Hey Reddit: I implemented the "Boids" simulation by Craig Reynolds in Javascript. It's fun to play with! http://animalsplaygames.com/x/boids/ 31 comments programming
- Boids - a mini artificial life simulator http://psiphi.co.za/psi/?p=658 29 comments programming
- Boids Simulation in Javascript http://elsamuko.furver.se/boids.html 5 comments programming
- I've been interested in the boids flocking algorithm for a while, so I finally took the effort to make this: a 3D flocking simulation http://www.openprocessing.org/visuals/?visualid=6910 44 comments programming
- The octopus, the boids and GHC 6.12.1rc1 : Communicating Haskell Processes http://chplib.wordpress.com/2009/10/12/the-octopus-the-boids-and-ghc-6-12-1rc1/ 3 comments haskell
- Cute overload: Kitteh tamed by boid [pics] http://mfrost.typepad.com/cute_overload/2008/01/kitteh-tamed-by.html 8 comments reddit.com